Disruptor92
5 years agoSeasoned Ace
10M GP reached!
First players to reach 10M GP! What a time to be alive lol. Congrats to the guys. Kinda crazy to see those numbers, but shows how far the game has come.
"Drathuk916;c-2278219" wrote:"th3evo;c-2278217" wrote:"Drathuk916;c-2278206" wrote:"th3evo;c-2278204" wrote:"Drathuk916;c-2278188" wrote:
So I’ve completely lost what your point/argument was in the discussion of what is a fair analogy. I think it was something along the lines that selling power is somehow unfair and overly hurts the ftp community. I guess that kinda is true if you solely focus on arena. It is definitely false if you bring in tw/Tb.
For arena, there is no question that having more gls makes your climbs easier but no team is unbeatable and any smart/good/talented ftp player can achieve 1st every single night. There is literally a thread dedicated to those that have chosen not to spend and many have more gls and gp than many moderate to high spenders. It’s just not difficult to get 1st in arena every night without spending.
As for Tb, whales literally only help ftp as their rosters lead to more completed waves, more deployed gp, and more stars.
Tw is likely a wash as whales who win help their ftp guild mates that offsets the ftp members of the losing guild.
Raids- yes at one point whales hurt their ftp guild mates in every raid, but this is offset by the rewards gained by beating the raid sooner because of these very same whales.
Gac- roster development is far more important than money unless you’re literally a kraken but no obscene kraken is going to get matched up with ftp account.
I can’t think of a legitimate argument that whales somehow overall impact ftp players negatively. If you aren’t happy with your progress you make in the game it likely has 99 percent to do with your choices not whales. You control whether or not you’re in a guild where you can get top 10 in hstr and top 5 in cpit. You control how much effort you put into game. There is nothing unachievable in this game if you choose to not spend money. Stop trying to point fingers at those supporting the game which allows you to decide not to spend as some form of cheaters.
I didn't bring up the sports analogy. I just said that paying for a leg up is acceptable in gaming while everywhere else it's called bribing or cheating and Kyno asked me for a list of sports where people are not throwing money at team/organization to get an advantage. Then the discussion turned to whether athletes pay for advantages or not. I don't think it's comparable but some people argue otherwise.
I think that buying power is pathetic - in general (not just in this game) and F2P community has nothing to do with it. This thread is about congratulating people for reaching 10 million GP. Congratulations, you have spent thousands of dollars on a mobile game. What sort of achievement is that?
A very good point was brought up by Ragnarok_COTF - whales control the economy. As long as they pay up the high prices won't change. I sure more people would be willing to spend money if the prices were more reasonable. I don't think 300-400$ is a reasonable price for one 7* marquee character.
I don't understand this notion that I should be thankful to the whales for allowing me to play F2P. They aren't buying cosmetics that don't affect the game. They are buying gameplay advantages for themselves. They aren't doing this out of the kindness of their hearts. This isn't some kind of charity.
I don't care about microtransactions that don't affect gameplay. Skins, emotes etc. - you can sell those all you want. I start paying attention when you introduce time-savers and exclusive gear that affect gameplay. I was shocked when Battlefront 2 was released. I was baffled when XP boosters appeared in singleplayer games and the fact that a lot of players seem to be ok with it makes my jaw drop.
Well okay I wanted to ignore the sports analogy but I guess I’ll wade in. I think applying it to individual athletes is indeed incorrect. However, I took it, and I’m probably wrong, as applying it to owners whether it’s the Yankees, Real Madrid or whatever wealthy team and sport you choose the big market teams buy championships by having inflated payrolls. I don’t think this diminishes their championships. As winning is hard though easier with a higher quality roster.
I agree that the pricing is incredibly high in this game and I don’t understand those that are 5 6 figures deep into the game. I just disagree that it negatively impacts me or anyone in a significant way. Set your budget, play within in, and enjoy the game. No whale can ruin the game just because they’re a whale. As with most mobile games, you can’t “win” swgoh so the real question isn’t how much others are spending and is that fair but whether you are enjoying the game. If you are great, if you aren’t I sincerely doubt whales are the issue.
It impacts the whole game industry. Why do you think those XP boosters appeared in the singleplayer games? Because devs saw that players are willing to pay for them. Things you take for granted today will be monetized next year. Games are being developed with flaws in mind so they can sell you the solution. Games are being built around their monetization nowadays - enjoyment comes second.
I'm not ok with the path that game development is following. I don't understand why so many of you seem to be fine with it or even actively support it.
I don’t understand why what you think is fair to monetize is the only way cg should make money off a game. I’d have zero interest in purchasing a skin that provides me no benefit other than looking “cool.”