Disruptor92
5 years agoSeasoned Ace
10M GP reached!
First players to reach 10M GP! What a time to be alive lol. Congrats to the guys. Kinda crazy to see those numbers, but shows how far the game has come.
"Dkfusion;c-2278563" wrote:"Crayons;c-2277455" wrote:
Every game has a ptp and ptw element. You think other games just have skins?
They don’t sell unique weapons and equipment? In game currency packs for buying equipment others can’t afford? Faster levelling XP point packs that put you ahead of ftp?
I can’t understand your anger at people who fund a game you are playing for free.
What? Literally no game (serious game, WoW, FFXIV, BDO, etc is PTW. Any game that offers XP boosts such as WoWs catch up mechanics (boost to 58 as level cap is raised to 70 for example) is a catch up mechanic. A proper analogy would be if one of these AAA mmos put a specific class or weapons that outclassed everything else in the game behind a ridiculous pay wall (but your BiS gear on raid release for 999.99 or better yet your BiS Pvp gear at the beginning of an arena season! Lol). That doesn’t exist so please don’t infer as all games do this."Crayons;c-2277459" wrote:
Most people don’t mind. It’s been a part of the online side of gaming since it’s inception. When I started played WoW a very long time ago, I whaled on a bunch of XP packs. I had 4 usable raid characters in the time most would have 1.
Paying to get a leg up is part of MMO! It always has been.
I’ve played WoW from nov 24th 2004 until just recently 9.1 releasing. I also play TBC classic and other than their level boosts there has literally been no “XP” boosts. All of their level boosts came around the MoP/WoD time, are always pre next exp release for new players to catch up to current friends. So yea…"Crayons;c-2277463" wrote:
And finally. Last of all, if you invest nothing in this game, do nothing to help it stay alive, why should you be at a level playing field as those who do?
How would you feel if your hard earned went in and someone who didn’t had the exact same stuff? What **** is this?
You realize you are LITERALLY saying your level of wealth makes you better than everyone else. How is that hard “earned” from a gaming standpoint? And this is exactly why real games don’t adopt this.
Your posts are pretty entitled and cringe actually.
"Drathuk916;c-2278636" wrote:"th3evo;c-2277370" wrote:
Kyno is right, we are all free-to-pay here.
I think buying an advantage in a game is kinda pathetic but to each their own.
This is your first comment on this thread. It certainly sets the tone.
As for apex legends. Never heard of it nor played it. Question on the cosmetics they do sell. Are they used purely to show ones own personal style or are the cosmetics ever used to help in camouflage or to make it easier for squad mates to identify their team members?
"evilhighlander;c-2278656" wrote:
I don't think it is buying an advantage at all. I think you are simply compressing time when you spend money.
When you spend $$$, you are moving days/week/months further along. You are just buying stuff that would have taken longer to earn FTP. It would be an advantage if I spent $500 and played the same person tomorrow with my stronger roster. But I wont be playing the same person, I'll be playing someone slightly more advanced.
Spending the money has a net effect of 0 as far as advantage in battle goes, it just changes the tools with which you fight..
"Drathuk916;c-2278660" wrote:
I gathered that after doing some reading. It’s an interesting business model. One I’m not sure could work for swgoh. Even though they chose a business model that doesn’t sell advantages they still deal with complaints on their monetization. Which is odd to me.
"th3evo;c-2278676" wrote:"Drathuk916;c-2278636" wrote:"th3evo;c-2277370" wrote:
Kyno is right, we are all free-to-pay here.
I think buying an advantage in a game is kinda pathetic but to each their own.
This is your first comment on this thread. It certainly sets the tone.
As for apex legends. Never heard of it nor played it. Question on the cosmetics they do sell. Are they used purely to show ones own personal style or are the cosmetics ever used to help in camouflage or to make it easier for squad mates to identify their team members?
Of course it sets the tone. I don't like this type of monetization that should be obvious."evilhighlander;c-2278656" wrote:
I don't think it is buying an advantage at all. I think you are simply compressing time when you spend money.
When you spend $$$, you are moving days/week/months further along. You are just buying stuff that would have taken longer to earn FTP. It would be an advantage if I spent $500 and played the same person tomorrow with my stronger roster. But I wont be playing the same person, I'll be playing someone slightly more advanced.
Spending the money has a net effect of 0 as far as advantage in battle goes, it just changes the tools with which you fight..
Your arena shard stays the same."Drathuk916;c-2278660" wrote:
I gathered that after doing some reading. It’s an interesting business model. One I’m not sure could work for swgoh. Even though they chose a business model that doesn’t sell advantages they still deal with complaints on their monetization. Which is odd to me.
I already said that games are built around their monetization and that this type wouldn't work for SWGoH right now..
"TVF;c-2278827" wrote:
Gloating has no effect on game play.
"Kyno;c-2278846" wrote:"TVF;c-2278827" wrote:
Gloating has no effect on game play.
Or does it.
SOAP may have some data on this.
"Ravens1113;c-2278907" wrote:"TVF;c-2278851" wrote:
"The worst thing about big spending is either CG getting greedy and taking value from their packs, or players gloating about how much they spend."
Who cares? It affects my game play zero percent.
Yet there’s no direct correlation of state to to the game itself when they gloat like with this type of thread…interesting….friend