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8 years ago
"BTBAMthony;c-1447012" wrote:"kevsmart;c-1446131" wrote:
but entirely F2P guilds shouldn't expect to get 45* either.
This is a game that is supposed to be fun.
Where is the logic in this? F2p should be at a disadvantage against other players, yes. But making it so f2p can never 45* a TB is not good design. At all. I mean, maybe I would be ok with this if it wasn’t 300+ dollars every month just to keep up. But yea. Entirely f2p guilds should absolutely have an opportunity to build towards max completion of TB. Granted, it will take them longer, which is kind of the concept of the “accelerated experience” that EA so generously coined
Just to be clear - with multiple (often 8-12) of the newest p2p toons required in phase 5 & 6 platoons, even many guppy/dolphin guilds can't.
The problem with SWGOH right now is simple - the game pacing is faster than the average dolphin spends. When you keep pouring money into the game, only to keep falling further behind, it gets pretty easy to give up all together.
The issue isn't that the "finish line" is moving. It's that EA is moving at ever-increasing speed.
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