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25 Replies
"CPMP;172255" wrote:
Did grievous ever got a turn? If 1 Daka stun land on him, it makes it 4/5 for the rest of the game.
I love how people say Maul is useless but they defend Grievous.
Most of those fancy heroes like maul, Ayala , yoda, fitso are very bad on defense. I would rather have some defense team.
The team like Poe , Kyle, poggle , ig88, Sid. I just lose to this team lol. I'm sure I can beat this team if Rng on my side lol. However I don't need Rng to beat that 7*gg + 7*rg team."Naecabon;171519" wrote:
Few things here -
A) YOU BEAT A TEAM IN SQUAD ARENA?! MY GOD I CLEARLY THOUGHT I WAS UNBEATABLE!!!
B) Are we not supposed to try new things out? Do we have some sort of practice mode I'm unaware of? You do realize this is literally our only way to try out squads and see how new characters perform...
C) To those saying you need droids with GG, this is not even close to accurate. His HP pool is fine. If the leader ability works(ed) right, his HP pool is being facilitated by the fact opponents are doing less. Plus, typically, droids are terrible. You keep running your silly droid teams all you'd like.
D) If someone can show me any team in this game that actually holds on defense, I'll applaud for you. GG builds can defeat entire squads at the top without losing a single toon, but so what? Do you see us posting screenshots of it? No... because defense in this game is a joke and any team can beat any team. Play who you enjoy playing.
Hey man, I thought the same thing about practice squads and spent lots of crystals in the arena before, trying different things. Now when I come across a strong difficult team in the GW, (if you don't mind not completing it till the end of the day) you can achieve this there. Just make sure you retreat before you win/lose.- Team that holds on defense, due to to being annoying , Barriss, RG, GS, Daka, Dooku
- I have 7* GG and 7* RG. I don't use either in arena. I use both in GW, GG more than RG. GG health down special is awesome. It is same as health up but opposite.
If anyone wants to know what health up/down actually does I figured it out. If you look at the amount of bars in a toons life bar you'll see it change to less when health down and more when health up. Then when that status effect goes away it resets the life bar to the same % it was at when then health up/down status cleared.
It makes taking out high health targets easier and low health targets simple.
Imo, GG is just to slow to use unless he is used with Lobot or HK-47 lead.
RG is used on my server by someone who constantly trades #1 rank with me. He has qui-gon lead, lumi, FOTP, GS, RG. It's a tough team to beat, especially if Anakin doesn't get buff immunity on RG before he taunts. "somegame8861;172014" wrote:
"BentWookie;171949" wrote:
"Play who you enjoy playing." That might be the best post ever. I totally agree!
Thanks @ Naecabon
What a looser. Corporate shill. I'm with OP, if its bad, let us know.
Hey two things.
I am hardly a "Corporate Shill", I think most people around here know that. :D
.. That's not how you spell "loser". :#
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