Forum Discussion
MasterSeedy
5 years agoNew Ace
Squad Priorities:
#1: Your Arena squad - which, if I remember correctly, is your Rebels.
You want to prioritize this squad SO MUCH that you're willing to build up other factions to support it. For rebels this means that Ewoks become a priority just to get you Threepio. Don't think about it as prioritizing ewoks. Think of it as part of your plan for Rebels.
You also want to prioritize BH, but you're going to need Bossk OR a bunch of g12 Bounty Hunters. It's probably harder right now to get 5x 7* g12 bounty hunters than it is just to wait for Bossk. So keep working on Bossk shards, Jango shards, and Hound's Tooth blueprints. But don't worry about gear for them (as long as you can beat Credit Heist) until Bossk hits 70/85 shards (almost 6*). Then you have plenty of time to start throwing gear on your BH squad for the Chewie event. Most of the bounty hunters use very few Stun Guns. So they aren't super-easy to gear, but they're definitely an easier faction than a lot of them. After Bossk gets high enough, you're going to want to bring all your BH to g11, then after the Chewie event, pause them again for other priorities ... but you will want to take your most important five BH to g12 eventually. (Bossk you actually want to relic even if the rest of the squad is g12).
so... got that? Arena rebels are your top priority, and because of that you're prioritizing Ewoks.
#2: Gearing up Empire.
Now that you have zeta Palp, you're going to want to zeta Thrawn's unique and get 5x g11 Empire toons. G11 Tarkin is probably your best 5th because of how solid he is in dealing out debuffs. Debuffs drive this Palp squad, so get those going.
The next best is the Dark Side character Bastilla Shan (Fallen). She also deals out debuffs like nobody's business, and you need her for Darth Revan. She's amazing in a Palp squad, and when you have Darth Revan she only gets better.
At the same time, you should be working on an Imperial Trooper squad. Both Palp's Empire squad and a General Veers Imperial Trooper squad are vital for good success in DarkSide Hoth. For right now, your priority is getting all those toons in your future Trooper squad to 7*, but you're not going to gear them right away. You won't gear the rest of the toons until Veers is 7*, g10, and zeta'd. All the Imps stay at g7 until then.
#3: Crucial individual toons
The only one I know you need shards for right now is Jolee, but if you don't have BB-8 or JTR, you should also farm the toons you need for the BB-8 and JTR events. Ventress you have 7*, but bringing her to g12 is also a priority. Geo Spy also falls under this category. You want to relic Geo Spy eventually, and GeoSpy's ships is amazing, so no gear is wasted. If you get GeoSpy up to g11, the Spy ship can be an excellent reinforcement even for a Rebel fleet.
#4: Pilots that aren't already covered above.
This includes a lot of toons, since you're running some very good multi-pilot ships. Pick a couple and give them gear when not needed by the 3 priorities above. I'd work Biggs to g11, then Cassian's ship next, then Phoenix third, but that's just me.
I also wouldn't be worried too much about switching to Geos right away. To get that done, you'll have to get Sun Fac's ship finished and Sun Fac to g11 - which isn't easy. SF requires a bunch of stun guns. But if you want to switch over from Rebels earlier rather than later, do Biggs, then Cassian, then Sun Fac instead of Phoenix squadron.
#1: Your Arena squad - which, if I remember correctly, is your Rebels.
You want to prioritize this squad SO MUCH that you're willing to build up other factions to support it. For rebels this means that Ewoks become a priority just to get you Threepio. Don't think about it as prioritizing ewoks. Think of it as part of your plan for Rebels.
You also want to prioritize BH, but you're going to need Bossk OR a bunch of g12 Bounty Hunters. It's probably harder right now to get 5x 7* g12 bounty hunters than it is just to wait for Bossk. So keep working on Bossk shards, Jango shards, and Hound's Tooth blueprints. But don't worry about gear for them (as long as you can beat Credit Heist) until Bossk hits 70/85 shards (almost 6*). Then you have plenty of time to start throwing gear on your BH squad for the Chewie event. Most of the bounty hunters use very few Stun Guns. So they aren't super-easy to gear, but they're definitely an easier faction than a lot of them. After Bossk gets high enough, you're going to want to bring all your BH to g11, then after the Chewie event, pause them again for other priorities ... but you will want to take your most important five BH to g12 eventually. (Bossk you actually want to relic even if the rest of the squad is g12).
so... got that? Arena rebels are your top priority, and because of that you're prioritizing Ewoks.
#2: Gearing up Empire.
Now that you have zeta Palp, you're going to want to zeta Thrawn's unique and get 5x g11 Empire toons. G11 Tarkin is probably your best 5th because of how solid he is in dealing out debuffs. Debuffs drive this Palp squad, so get those going.
The next best is the Dark Side character Bastilla Shan (Fallen). She also deals out debuffs like nobody's business, and you need her for Darth Revan. She's amazing in a Palp squad, and when you have Darth Revan she only gets better.
At the same time, you should be working on an Imperial Trooper squad. Both Palp's Empire squad and a General Veers Imperial Trooper squad are vital for good success in DarkSide Hoth. For right now, your priority is getting all those toons in your future Trooper squad to 7*, but you're not going to gear them right away. You won't gear the rest of the toons until Veers is 7*, g10, and zeta'd. All the Imps stay at g7 until then.
#3: Crucial individual toons
The only one I know you need shards for right now is Jolee, but if you don't have BB-8 or JTR, you should also farm the toons you need for the BB-8 and JTR events. Ventress you have 7*, but bringing her to g12 is also a priority. Geo Spy also falls under this category. You want to relic Geo Spy eventually, and GeoSpy's ships is amazing, so no gear is wasted. If you get GeoSpy up to g11, the Spy ship can be an excellent reinforcement even for a Rebel fleet.
#4: Pilots that aren't already covered above.
This includes a lot of toons, since you're running some very good multi-pilot ships. Pick a couple and give them gear when not needed by the 3 priorities above. I'd work Biggs to g11, then Cassian's ship next, then Phoenix third, but that's just me.
I also wouldn't be worried too much about switching to Geos right away. To get that done, you'll have to get Sun Fac's ship finished and Sun Fac to g11 - which isn't easy. SF requires a bunch of stun guns. But if you want to switch over from Rebels earlier rather than later, do Biggs, then Cassian, then Sun Fac instead of Phoenix squadron.
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