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6 years ago
"Nauros;c-1878138" wrote:
Then expand and get to know some strangers, the content here is tuned for 50 member guilds. You might not reach the Geo TB right away but you should get there pretty soon and you might make new friends in the process. There's no point in limiting your guild to 20 members.
Please read again what i'm saying and try to understand. We are not limiting anything. We just not expanding aggressively, and it worked fine so far for years. But now devs suddenly decide to put some strange requirement on new content which cut us off in hard way. And no, we won't "get there pretty soon" because players will just prefer to join guilds who already has all content open. Make an alt, get him into smaller guild, and then you will at least be able to see the problem from inside.
And I already stated in my very first post in this thread that tuning content only for large groups is a bad thing, devs of successful games understand this eventually and tune it up for smaller groups. As we already have tiered progression, there is just no point to put some artificial requirements.
"evoluza;c-1878135" wrote:
YOU miss the point of this requirements completey!
As I say above, no 80mil GP, means probably no star and no rewards.
You want that for lower guild's?
Not capping and low guild's miss on any rewards, because they can't achieve One star... Please stop that nonsense
My actual point isn't about the cap by itself. It's about that designing the new PvE content only for 50-man, without addressing smaller guilds is a very bad thing. If, for example, 30 man with 2M GP each can't earn a single star in the new TB - it's just a bad design.
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