Forum Discussion
6 years ago
"evoluza;c-1878190" wrote:
It's high end pve content.
That why you can still play Hoth, till the point you can play sep tb
So what? Sith raid also was high-end PvE content but we could still participate in lower tiers. It description contains warnings that tier 5 is intended for 40+ players, etc. We never hit that numbers and successfully did it with much smaller player base.
Also if you understand how game works you should probably understand that 50 1.6m players (80m overall GP) is typically WAY weaker force than, for example, 25 3m players (75m overall GP). Still, first group can participate in new TB but second can not. It's just silly.
"Dirty_Litle_Smuggler;c-1878230" wrote:
So, as much as I am not a fan of GP requirements (since GP doesn’t actually signify as much as it should), I kind of see this as the lesser of two evils. The devs want TB to progress from Hoth to geo. The gate that makes the most sense would be to require you to have achieved max stars (or “completed”) the Hoth TB maps. That’s a lot more restrictive than 80GP, and would’ve caused a much bigger shake up of guilds. So they set the bar lower. Some say there shouldn’t be a bar, which is a valid opinion, but for better or worse the makers of the game decided there is one. Of the likely bars to have, this is probably the easiest to handle.
As a side note, I think from a gear standpoint a more useful metric would have been HSTR completion (since anyone who hasn’t completed it won’t be able to finish G12 anyway).
Gated system could work if game had plenty PvE content for all levels. But it severely lacks it. Now we got new long-awaited content, and suddenly smaller guilds are completely cut off of it.
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