Forum Discussion
7 years ago
New Geos TB is end-game content. That's means something, right? When devs released quests system to help new players grow faster, old players didn't complain that entry level features is useless for them. Now, while everybody agree that this game became too boring for veterans and most guilds that beated HSTR have nothing to do exept chasing TB stars and focusing on TW, when new end-game content announced, its suddenly discouraged weak guilds and entry level players.
If your guild is weak, its your guild leader fault. That's all. If your guild weak and unorganized, ask your leader and officers, why this happens. If they cannot drive guild forward end-game content successfully, find another guild. Or create your own and show your leader skill.
There is many guilds with GP around 150m that still cannot farm HSTR, while others start farm it around 100-120m GP.
If your guild cannot beat HSTR, why you want to be able to participate in game mode, that intended to be more hard and advanced than HSTR? Just curious.
If your guild is weak, its your guild leader fault. That's all. If your guild weak and unorganized, ask your leader and officers, why this happens. If they cannot drive guild forward end-game content successfully, find another guild. Or create your own and show your leader skill.
There is many guilds with GP around 150m that still cannot farm HSTR, while others start farm it around 100-120m GP.
If your guild cannot beat HSTR, why you want to be able to participate in game mode, that intended to be more hard and advanced than HSTR? Just curious.
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