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7 years ago
"Stenun;c-1880772" wrote:"evoluza;c-1880761" wrote:
Again. The cap doesn't hurt anyone, it prevents lower guild's from losing Hoth rewards, by not letting them praticipate in Geo.
The reason is still GP. You don't have enough GP, so you want make it to the first star and lose rewards off ONE Full TB.
Yes it does. It hurts the guild because some players will leave because they think they can elsewhere find a guild that could participate in the new TB, even if they personally don't have a decent GP. This lowers the GP of the guild that was left by even more, making it even harder for them to get to 80 million and thus the cycle repeats.
That therefore hurts the guild.
Your argument is that the guild would get hurt by trying a Geonosis TB because they would get no rewards whereas they could have done on Hoth. Yes?
But the guild chooses which TB to fight and if they end up getting nothing then all they've missed out on is one round of Hoth rewards. That doesn't hurt anyone. Next time, they'll do Hoth again.
So the options are:
Have a participation requirement and then a lot of smaller guilds will fall apart.
OR
Have no participation requirements, everyone can see first hand what Geonosis is like, guilds lose one round of Hoth rewards.
So if a small guild can try the content and fail they will not fall apart the same way they would if they cant meet the requirements?
I'm not sure I can agree with that. If they cant complete the content to get meaningful rewards, they will fall apart all the same (if it was going to happen), the reason they cant get to that point seems meaningless if players are willing to leave due to not getting to that point.
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