Forum Discussion
7 years ago
"Kyno;c-1880769" wrote:
How do you define end game? This has been a long conversation and it is hard to define. Many "end game" toons and raid tiers are accomplished by a very wide range of players within a fairly short time after they are released..
But please, please note that I have never once argued that Geonosis should not be very hard. I am all for very hard content for the "end of game" players. In fact I even said earlier in the thread that I would welcome MORE very hard "end of game" content.
But allow everyone to play it! Allow everyone to see for themselves how tough it is.
If I pay a Chess simulator, it might come with 20 different levels of difficulty. I can try level 20 straight away if I want. I will lose badly but I can try it. Nobody would be justified in saying that level 20 should then be easier. It's there for the experts but the beginners can still try it if they want to. There are 19 other levels to try in the meantime.
Why should this game be any different? No Chess simulator says "well, your ELO Chess rating is 1,700 but the programmers reckon you should be 2,000 to try level 20 so we're not going to let you have a go at all".
Surely it should be up to the players to decide if they are willing to risk getting no rewards at all for a Territory Battle?
Featured Places
SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.Latest Activity: 8 minutes agoCommunity Highlights
- CG_Meathead8 months ago
Capital Games Team