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Xcien's avatar
4 years ago

Allegiant General Pryde Kit Idea

Here is the kit idea for Allegiant General Enric Pryde. I hope you enjoy this kit, and thank you for evaluating.

Lore:
Spoiler
Allegiant General Enric Pryde served under the Galactic Empire during the Galactic Civil War, and was among the Imperial forces that fled into the Unknown Regions following the Battle of Jakku. Enric Pryde later joined the First Order, and was kept in reserve until the events following the destruction of Starkiller Base and Supreme Leader Snoke's death. Following the discovery of the Final Order Fleet on Exegol in 35 ABY, and Kylo Ren's redemption, Pryde was given command of the Final Order by Sidious, and led them against the Resistance in the Battle of Exegol.




Unit Name: Allegiant General Pryde
Tags: Dark Side, Support (TAC), Leader, First Order
Description: Strategic First Order Leader who strengthens allies and eliminates weak allies.
Relic: Xyston-class Star Destroyer

Basic: Remorseless Execution (Omega):
Spoiler
Deal special damage to target enemy. This ability does 20% more damage for each debuff on the target. If the target was not debuffed, inflict 2 Damage Over Time effects on the target for 2 turns.


Special: Final Order Strike (Cooldown 3) (Omega):
Spoiler
Dispel all debuffs on all First Order and Sith allies, then grant them Critical Chance Up and Critical Damage Up for 2 turns. Then, call all First Order allies and Sith allies to assist. For each Critical Hit scored, reduce the cooldown of Xyston-Class Star Destroyer Strike by 1.


Special: Xyston-Class Star Destroyer Strike (Cooldown 10) (Zeta):
Spoiler
Instantly defeat target enemy, and deal massive damage to all other enemies. Enemies defeated by this attack cannot be revived. Then, reduce the cooldowns of all First Order and Sith allies by one. This ability starts on cooldown, and is immune to cooldown manipulation except from Final Order Strike.


Leader: Power of the Final Order (Omega):
Spoiler
Dark Side allies have +20% Max Health and +30% Max Protection. First Order allies have +30% Critical Damage, and they gain 20% Turn Meter and recover 5% Health and Protection whenever they score a Critical Hit. Sith allies have +25% Potency, and they gain 20% Turn Meter and 5% Offence (stacking, max 150%) whenever they inflict a debuff.


Unique: First Order Supreme Council (Zeta):
Spoiler
Allegiant General Pryde has +10% Potency for each First Order or Sith ally. Whenever an ally falls below 50% Health, they inflict Marked on themselves for 2 turns, or until they are above 50% Health again. While an ally has Marked, they have 100% Counter Chance and +50% Health Steal.

Whenever an ally falls below 20% Health while they have Marked, they are instantly defeated, and all First Order and Sith allies gain Max Health and Protection equal to 50% of the defeated ally’s Max Health and Protection.
  • Like the kit idea, but but I think Final Order is a more appropriate tag than Sith Eternal. The Sith Eternal were the cultists
  • "TheChild_eats_eggs1;c-2299519" wrote:
    Like the kit idea, but but I think Final Order is a more appropriate tag than Sith Eternal. The Sith Eternal were the cultists


    "Sebek;c-2299529" wrote:
    "TheChild_eats_eggs1;c-2299519" wrote:
    Like the kit idea, but but I think Final Order is a more appropriate tag than Sith Eternal. The Sith Eternal were the cultists


    This. Also he would be too powerful with Hux.


    Thank you to both of you for evaluating. I originally planned to give him a Final Order tag, but since the other 4 kits I’m releasing to go with this one would have the Sith Eternal tag, I gave it to Pryde for synergy reasons. However, I will make some changes to this kit to fix things.
  • "Devian;c-2299600" wrote:
    I don't want to be harsh, but it's to plain, especially correlation between two specials reminds Darth Nihilu's mechanic. And creating Sith Eternal tag not worth creating some nonames we've seen for few secs in the move, it's easier to give sith leader bonuses instead. Maybe advantage and offense up
    plus, I think, killing off "unusable allies" is even more crucial for him. (some morale boost, TM, bonus turn, permanent offense increase, etc)
    https://youtu.be/OapWsKWRsLE
    P.S. is some Xyston-Class Star Destroyer Strike that we haven't seen better then cool 'termination' we've seen when he kills Hux off?


    For the Sith Eternal tag, I will remove it and add Sith synergy instead. And I will think about killing off allies as an interesting mechanic for either the leader or the unique.

    Oh, and the ‘cool termination’ is what the basic animation would look like.
  • I don't want to be harsh, but it's to plain, especially correlation between two specials reminds Darth Nihilu's mechanic. And creating Sith Eternal tag not worth creating some nonames we've seen for few secs in the move, it's easier to give sith leader bonuses instead. Maybe advantage and offense up
    plus, I think, killing off "unusable allies" is even more crucial for him. (some morale boost, TM, bonus turn, permanent offense increase, etc)
    https://youtu.be/OapWsKWRsLE
    P.S. is some Xyston-Class Star Destroyer Strike that we haven't seen better then cool 'termination' we've seen when he kills Hux off?