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9 years ago
This isn't an MMO RPG. We can't go out and spend time grinding the credits we want.
Thank jeesus. If you think the ability to grind experience 20 hrs a day to get ahead is a good thing, that's your prerogative. Not everyone feels the same way. This game is more like Eve. Things happen in REAL time, per the 24 hr cycle, more or less. You just have to log and do a few chores.
Our income is exactly fixed daily
But this is not necessarily a problem. Time. Time is a factor. You can't get ahead by grinding 20 hrs a day. And I can't fall behind by NOT grinding 20 hrs a day. If you want to "play" a nice game where you can do that, there are plenty out there.
and it is exceeded by what our needs are as never before. But to use your example, as your level increases and xp needed to level up in an RPG goes up exponentially you also are given harder bad guys to fight, and tasks to perform that give exponentially more xp. They stopped adding credits, but keep ratcheting up the cost.
In most all rpg's it in fact takes exponentially longer to gain levels as you go. Even with the inflation. It's standard. Kill a rat, there's level 2. Then by the end, it takes hundreds of battles to gain a new level/ability. It's the only way to do it. By the time you get that close, you are invested, and a lot of players will continue to play. Sure, some quit. Those guys were going to quit AFTER they got all their toons leveled.... and realized what the heck was the point of getting all these toons? There's not much satisfaction in this goal. It's dumb. The game is dumb. That's the main problem. The journey is the hook, and it keeps more people playing than what you happen to think is good for the game.
You are looking only at the glass as half empty. You can STILL get your toons to level 70, faster than before, even, because they did add some credits. Getting them to 80 is purely optional. And it will take 16-20 days, not 7, to get all the ability mats for a maxed toon, anyway.
Why the rush to get ALL your toons to level 80, at the same time?
There is ZERO skill in this game. If it is easy to get all the toons you want, there are no risks or rewards. Just 2000 people running the same teams.
Because it takes a long time to grow a toon, we end up with more variation. And the teams that are not so good in Arena, RIGHT NOW, some of them will be good at some future point, when there are more teams that are finally filled out. The servers with all the same squads in the top.... they will change. The meta is in flux.
Do all the math you want. But TIME is the gate. It is supposed to be that way. And the grind IS the game. Just like it is with almost all of these styles of games.
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