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ImTheChampion13's avatar
ImTheChampion13
Not applicable
8 years ago

Anyone else think we could use Jabba the Hutt?

Depending on how this is done, it could make a bounty hunter rework arena-viable (similar to NS rework with Talzin). Here's my concept:

Tags: DS, Scoundrel, Support
Basic (Omega): Target ally gains potency up for 1-2 turns and is called to assist. If that ally is a bounty hunter, they gain 5-25% turn meter and (Omega) deal daze.
Special 1, Diabolical Laugh (Cooldown 5-3, Zeta): All enemies gain defense down and critical damage down (cannot be resisted). Target ally gains 50-100 turn meter. (Zeta) A random defeated bounty hunter is revived with 100% health, gains critical chance and critical damage up for 3 turns, and is called to assist.
Special 2, The Mighty Sarlaac (Cooldown 20, Omega): Target enemy is instantly defeated and (Omega) can't be revived. This ability starts on cooldown and has a 50-100% chance of reducing its cooldown by 1 every time an allied scoundrel scores a critical hit (max once per turn).
Leader Ability, Vile Gangster (Zeta): Scoundrel allies gain 10-25% critical chance. Bounty hunter allies gain 25-50% critical damage. (Zeta) Jabba and bounty hunter allies ignore taunt and remove all buffs from enemies on critical hits.
Unique, Strong Willed Hutt (Omega): Jabba has +25-100% Tenacity. (Omega) Each time a stealthed opponent attacks, Jabba has a 50% chance to remove stealth from that character (100% if they attack Jabba).
Unique 2, Crime Lord (Zeta): Jabba gains 10-20% turn meter each time a bounty hunter ally scores a critical hit. (Zeta) If Jabba is defeated and any bounty hunter allies are alive, he is revived with full health and protection (cannot be prevented), gains defense up and critical hit immunity for 2 turns, and a random bounty hunter ally is defeated.

Like this if you think we need Jabba, and feel free to reply with your own incarnation!

7 Replies

  • I just can’t see Jabba fitting on the screen or what use he’d be. We never see him do anything on screen other than eat. It’s a cool idea to explore, maybe as a raid boss, but as a playable toon, I have doubts. Maybe with the new Ham Sandwich release next year.
  • IluvLando's avatar
    IluvLando
    Not applicable
    8 years ago
    I would think you would want him to play in a similar style to hermit yoda. No direct attacks on the opposition, but using stuff like putting bounties on opp toons so any bh or scoundrel allies target the living bejeepers out of them. And obviously high tenacity and complete resistance to Jedi mind tricks.
  • IluvLando's avatar
    IluvLando
    Not applicable
    8 years ago
    And to give gammorean guard a point in this game, you shouldnt be able to do any damage at all to Jabba until gg is dead
  • Cosy85's avatar
    Cosy85
    Not applicable
    8 years ago
    Easily,

    Although I would have his kit looking more like a cross between hermit Yoda and bb8.

    Basic - call ally to attack, if they are bounty hunter call second ally to assist. All allies attacking during this turn gain potency and speed up. Heal primary attacker for 10% health and protection.

    Special - “bounty” - (can’t be resisted or removed) place a bounty on targets head, whenever a bounty hunter attacks an enemy all bounty hunters will basic attack the character with a bounty debuff. These attacks do 50% less damage .

    Leader -all bounty hunters and scoundrels gain +30 speed, 50% potency and 50% retaliation chance.Every time a bounty hunter kills an enemy they gain bounty hunters resolve.
  • Th_courier's avatar
    Th_courier
    Not applicable
    8 years ago
    He should have a Bounty Hunter tag as well. or at least Synergy with them.

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