Forum Discussion
DarthBigdogVWW
3 years agoRising Traveler
The new system is WAI. You win or you don’t, there’s no roster sandbagging or other manipulation you can do to rise. Your roster, skill, and willingness to consistently engage will determine where you land when you settle in at a 50% win rate. As others have written, we’re probably still a couple seasons from finding the initial equilibrium.
I’ve been playing since Jan ‘16 and generally don’t spend, so started in K1, but really didn’t belong there. I was averaging 1 win, 2 losses and dropped out of K1 in the 4th season. The drop in crystal income hurt, but I didn’t earn the right to continue based on my performance.
I seem to be settling in at K2 with my 8m, 3 GL roster. I’m starting to see opponents with 6M rosters and 4-5 GL’s who probably started in K3 or 4 - sometimes my depth and mods beat them, sometimes their Gl advantage or 7* exec v. my 4* gets me. They are also getting to the right level, but likely don’t realize it yet because they weren’t in K1 to start. The reality is if you want to be K1 and stay, you need 5-6 GL, good mods, and roster depth plus the commitment to spent resources to stay there. Hyper focused, flash in the pan rosters that worked in the old system won’t cut it anymore.
I’ve been playing since Jan ‘16 and generally don’t spend, so started in K1, but really didn’t belong there. I was averaging 1 win, 2 losses and dropped out of K1 in the 4th season. The drop in crystal income hurt, but I didn’t earn the right to continue based on my performance.
I seem to be settling in at K2 with my 8m, 3 GL roster. I’m starting to see opponents with 6M rosters and 4-5 GL’s who probably started in K3 or 4 - sometimes my depth and mods beat them, sometimes their Gl advantage or 7* exec v. my 4* gets me. They are also getting to the right level, but likely don’t realize it yet because they weren’t in K1 to start. The reality is if you want to be K1 and stay, you need 5-6 GL, good mods, and roster depth plus the commitment to spent resources to stay there. Hyper focused, flash in the pan rosters that worked in the old system won’t cut it anymore.
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