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M0st1yHarm1ess
3 years agoSeasoned Ace
One small tweak I just thought of that might actually help - make the system remember a player's last active SR, and always use that for matchmaking. OTOH, always use the player's current SR to determine their rewards. So for people who play on and off, they will still be penalized by less rewards when they miss rounds, and they will keep falling but only falling down the reward tiers. When they do decide to play, they will be matched with others at similar level when the last time they played. After all, if the matchmaking is supposed to be based on performance, then a player's true performance known to the system has to be from the last time when they actually played, rather than an SR that has been docked only due to their inactivity.
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