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7 years ago
"Waqui;c-1536009" wrote:"Aluxtu;c-1536001" wrote:
Example: held rank 1 for 3 hours, earned 20 crystals an hour
Dropped to rank 4 in 4th hour earned 10 crystals. Dropped to rank 20 for 5th and 6th hour earned 7 crystals per hour etc etc. Payout comes and their total for the day is granted.
So, competitive players need to stay in top ranks for several hours every day instead of just playing arena for 45 minutes a day? No thanx!
Don't have to stay there for hours...just a little longer than the next guy. Or just average higher really. This would actually give some value to defense as well. It would solve the problem of people who are locked into a payout time that doesn't fit their schedule. It wouldn't make doing battles shortly after payout time almost pointless (and you wouldn't have to worry that you were knocking someone down right before their payout). I see a lot of potential with this system.
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