7 years ago
Argument for bonus rewards based on damage
I would like to forward an interesting reading about why rewards should have bonus gear based on damaged dealt more than ranking.
https://www.newscientist.com/article/mg23731710-300-the-inequality-delusion-why-weve-got-the-wealth-gap-all-wrong/
TL;DR: most players accept unfair equality. A players who carry his guild by doing 12M damage in Sith raid should receive more rewards than someone who does 0. But a players who deal 11.9M damage in the same raid should receive equivalent rewards and not a full box less. This also applies Tor Rancor who everyone who solos it should receive an additional box.
https://www.newscientist.com/article/mg23731710-300-the-inequality-delusion-why-weve-got-the-wealth-gap-all-wrong/
TL;DR: most players accept unfair equality. A players who carry his guild by doing 12M damage in Sith raid should receive more rewards than someone who does 0. But a players who deal 11.9M damage in the same raid should receive equivalent rewards and not a full box less. This also applies Tor Rancor who everyone who solos it should receive an additional box.