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Twilight1215
Seasoned Novice
1 day ago

A'Yark Fan Kit

This is for the (hopefully) many of you who have read the Legends novel, Kenobi, by John Jackson Miller

A'Yark

Dark Side, Tank, Tusken, Leader

A Tusken War Leader, sworn to protect her tribe.

Basic: Gaderffii Wallop (Omega)

Deal Physical damage to target Enemy and inflict Damage Over Time for 2 turns. If A'Yark had Momentum, gain 2 stacks of Momentum for 3 turns, Taunt for 1 turn, and inflict Stun for 1 turn. If A'Yark was already Taunting, all Tusken allies recover 5% health and 10% Protection.

Special 1: Back Into Hiding - Cooldown 3 (Omega)

Dispel all debuffs on Tusken allies, then all other Tusken allies gain Stealth, Offense Up, and 5 stacks of Momentum for 3 turns.

Special 2: Tusken War Cry - Cooldown 3 (Omega)

Dispel all buffs on all enemies, and inflict any enemies with Damage Over Time with Fear for 1 turn. Then call all Tusken allies to assist, dealing 10% more damage. If URoRruR’R’R is an ally, his stun chance is increased by 40% during this assist.

Leader: Merciless As The Sun Brothers (Zeta, Omicron)

Whenever an enemy is Stunned or inflicted with Damage Over Time, a Tusken ally gains bonus turn meter or a Tusken ally gains a Buff, grant Tusken allies 1 stack of Momentum for 3 turns. At the end of each turn, Tusken allies gain 15% Offense and Potency for each stack of Momentum on them until the end of the next turn. 

Whenever a Tusken ally is targeted by an enemy while they have at least 10 stacks of Momentum, remove all stacks of Momentum, inflict all attacking enemies with Offense Down, Speed Down, Buff Immunity and Healing Immunity for the turn, which can’t be resisted, and all Tusken allies have there cooldowns reduced by 1.

Tusken allies are immune to Damage Over Time.

WHILE IN 3v3 GRAND ARENAS AND ALL ALLIES ARE TUSKEN:

At the start of battle, all Tusken allies gain 10 stacks of Momentum for 3 turns, and Potency Up for 5 turns,  if there is no ally character that summons at the start of battle.

Whenever an enemy is inflicted with Damage Over Time, they lose 5% Max Health, 10% Max Protection until the end of battle, and 5 speed for 1 turn. 

If Tusken Shaman was an ally, their Unique ability now triggers the first time any unit is reduced to 50% health, as well as when it normally triggers.

Whenever A’Yark Taunts, all allies gain +5 speed (stacking, max 75) until the end of battle. Whenever an ally Stealths, that ally gains 20% turn meter. Stealthed allies have +150% Potency and Offense.  

Unique: Traditions are Dying (Omega)

A’Yark gains 30% Defense and Tenacity. A’Yark’s takes 5% less damage for each Damage Over Time effect on all enemies (stacking, max 50%). Whenever Damage Over Time expires on an enemy, all allies gain 3% Potency (stacking) for the rest of battle. 

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