Forum Discussion
MasterSeedy
4 years agoNew Ace
If they were going to remove anything, it would have been the cool down reduction disks.
I'm actually okay with that if they tone down the speed of enemy toons slightly, We don't need infinite loops if the game gives us a chance to take a turn. And while I have no measurements to show that they've turned down the speed, they're certainly no faster and it feels like it's easier for my toons to get in the first shot or two. Maybe the did, who knows? I'd much rather have a back & forth battle than one in which it's all about who goes first with the other side never getting a turn. I can search for speed disks and remod for every battle, but that's tedious.
No infinite loops, no impossible enemy speeds. Fair.
I'm actually okay with that if they tone down the speed of enemy toons slightly, We don't need infinite loops if the game gives us a chance to take a turn. And while I have no measurements to show that they've turned down the speed, they're certainly no faster and it feels like it's easier for my toons to get in the first shot or two. Maybe the did, who knows? I'd much rather have a back & forth battle than one in which it's all about who goes first with the other side never getting a turn. I can search for speed disks and remod for every battle, but that's tedious.
No infinite loops, no impossible enemy speeds. Fair.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.
77,628 PostsLatest Activity: 2 days agoRelated Posts
Recent Discussions
- 3 hours ago
- 4 hours ago
- 5 hours ago