Forum Discussion
10 years ago
"DarthHatto;43160" wrote:"JohnnySteelAlpha;43155" wrote:"DarthHatto;43131" wrote:"Pilot;43104" wrote:
I run:
Phasma (leader)
Poe (tank)
FOO (support)
Ben (debuff)
TFP (damage)
Between Poe and FOO, I have the odds advantage that one of them will act before the enemys Poe. If either of them do act before the enemy Poe, then this team will manipulate the turns to such a high degree that sometimes, the enemy team never takes an action.
● FOO - 70% chance to remove 50% of turn meter. If any turn is removed, all allies gain 10% turn meter.
With this team, this shot puts the whole team at 100% turn meter.
● Poe - Taunt and remove 20% turn meter from enemy team and expose them.
If FOO fails to act first, this ability ensures FOO acts after Poe, and it also puts my team ahead in turn meter.
● TFP - kill something
● Phasma - All allies gain 45% turn and advantage.
This ability pushes FOO, TFP to the point where they are almost ready to take another turn. It also gives the team a damage boost from advantage.
● Ben - Ability block, offense down, 65% chance to remove 50% turn meter.
This ability further reduces the enemy turn meters, preventing them from acting. It also nerfs them incase they do get in a turn.
● FOO - Random ally gaing 80% turn meter.
This one snowballs turn advantage after Phasmas turn increase, providing FOO a second turn, where he transfers that turn to a random ally. If this hits Phasma, she does her AoE speed down. If it hits TFP, it gives him offense up (combined with advantage from Phasma, and expose from Poe), where he will one shot any hero on the field. If it hits Poe or Ben, they just basic attack, and then the rest of the team takes their turns.
End result is the enemy is neutered from Ben, exposed from Poe, and have not acted, while my team has had two full turns. If any of the enemy survived, its just a matter of playing clean up.
A nice tactic tbh, I can try FOO after i have him at 7*. In my case, all team gain turnmeter with the sacrifice of Han (all allies gain %30 when taunted, also %20 for all hits that damages han). In most cases han gets 3-4 shots to die. But han is slow so poe taunts first and removes %20 turnmeter of enemy. Then han taunts, and turnmeter advantage begins :)
Pilots is better though as in this battle of turn meter you will lose due to FOO generally. FOO and Poe are near the same speed, so Han will be a non-factor in his meter and likely die before he moves. At least 2/3 times one of his Poe or FOO will go before your one Poe so he will have the meter advantage. FOO would neg Poe's or Han's turn meter, FOO then speeds up his own team, and then Poe can still go as well. So you're Phasma and Han meter control units are too slow for Poe / FOO combo. Then Ben ability blocks your phasma / Han / Poe, etc. / dmg down on your TIE / Leia ... which makes them weak and unable to kill the Poe taunting - his Tie can take out your Han first round easy....Then he still has Phasma to control the middle of rd 1 and start of round 2 meter....and it's good game bro.
Nice build though above. It's almost there. Impressive stars and team synergy. I bet you get #1 rank on your server pretty much every time. Thanks for sharing. Impressive roster.
Nice match telling but not a correct one. It all depends whose poe taunts first. If my poe taunts first then with %20 turnmeter advantage all my team attacks first. İf his poe taunts first then he gets the advantage. So we are talking about rng here.
No we're not - FOO and Poe on his team have the same speed as your Poe. So 2/3 times on average he will have a turn meter manipulation toon go FIRST by RNG. So he will generally win the meter initiative war...therefore his setup will beat yours 60%+...so his is a better overall team and a better turn meter team.
I'm also not sure that FOO's speed is legit as he generally goes before Poe in head to head matchups vs. the AI. This is why I said 60% as a min and likely higher as I think his Poe / FOO combo may leader to a 70-75% win rate based on starting initiative rolls that seems to favor FOO over Poe despite Poe being 138 vs. FOO at 137.
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