"PremierVenoth;875392" wrote:
I like the idea of Scoundrels syncing with Detonators. It's different and requires playing with a new strategy. Kind of think someone should have a passive that doesn't let Detonators get cleansed. Or, if cleansed, all detonators explode - IDK.
A greedo rework should definitely look to fit in with Zzam and Fett.
I like the detonating on cleanse unique passive ability.
"Trip Wire" - As long as Greedo is alive whenever an enemy tries to cleanse a TD placed by a bounty hunter it will explode immediately dealing 2/3 of it's initial damage.
I figure full damage would be a bit too much, and maybe the unique can add something else or just make the upgrade levels make the damage get closer and closer to normal detonation damage.