Forum Discussion
8 years ago
"LRMoser;d-96798" wrote:
1. Gun Slinger- change his 55% to attack twice and 50% chance to gain 15% TM with each attack to 55% chance to attack twice with a 50% chance to gain 50% TM on each attack.
I love this idea! However I would go with a 65% chance to attack twice.
"LRMoser;d-96798" wrote:
3. Stun Glove- Add % of turn meter removed from enemy Cad Bane gains that amount.
Brilliant!
Keeping in the part that Jedi still loose 100% regardless
"LRMoser;d-96798" wrote:
4. Hunters Reflexes- Add whenever a scoundrel takes damage attacker gains an unavoidable thermal detonator for 1 turn.
I would do away with the whole TD thing since Boba already covers all of that and that's a Jawa Scavy thing.
"LRMoser;d-96798" wrote:
5. Jedi Hunter- Increase the critical chance to 50% and Critical damage 25% against Jedi.
This unique would be better put into his Basic and special just like Maul.
Upgrading this to where he shares the unique with other "Scoundrel's" and not a leader ability would be amazing too.
"LRMoser;d-96798" wrote:
6. Base speed needs to increase from 113 to 160 (faster than every Jedi and 8th fastest overall)
I would go 140.. You don't want him going before your debuffer's and AOE you want him cleaning up pretty much.
"LRMoser;d-96798" wrote:
7. Base health steal increase from 5% to 20%.
At least 20k ish HP and Protection 21k ish at gear 11.
I took him into Cantina 9b at max gear 11 and he got hit twice and died before anyone any of my super Sith even got a chance to go.. this is just after the opening screen.
"LRMoser;d-96798" wrote:
The way I see Cad working as a lead is that he is one of the first characters to attack and uses Stun Glove and stunning the biggest threat/Jedi, if it is a Jedi he gains 100% TM off of this and attacks again then using his basic. Then he has a chance to double attack and gain another 100% TM. When he is attack he either dodges and gains TM or places a thermal detonator. This would make him a relentless attacker that would be required to be dealt with, especially for Jedi teams.
In a Phoenix setup Hera and Ezra Cad is the grim reaper. Already my Cad hits for +13k under a Boba lead and with call to assist from Ezra and Hera he would be just brutal.
I see him more of an opportunist like how the show (Clone Wars) had him in. Which is why I don't agree with the high 160 speed, MOD'ed with a speed primary and a lot of speed secondaries getting 260 speed would waste his awesome firepower on a tank (thinking Baze & Shoretrooper atm). He needs to get in when the Taunt is down or gets a similar feature like bounty hunter resolve that Boba has. (Not the revive part just the avoid Taunt feature) Having him as a toon that ignores mechanics like Taunt and Stealth would make him a brutal beast!
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