Forum Discussion
8 years ago
"CaptainRex;c-1028652" wrote:"DarthScott;c-1028570" wrote:"BatuKhan;c-1028559" wrote:
speed is the absolute worst tiebreaker possible, because it basically eliminates a 24-hr registration and means every single guild member needs to be available at raid time to get rewards. please anything but speed.
Yeah, I will be very interested to see what they use as tiebreakers. Everything I have seen suggested stinks for one reason or another:
- speed: it screws over preloading / preregistering a 0
- total damage done: that last swing isn't real important at the end of a 12m damage run. It means you must use Vader teams to win. Someone running rebels with jyn / bistan has no shot. That seem like a very unfair way to change things this late in the raid's life
- number of donations in guild exchange - penalizes people who want to switch guilds
As far as tie breakers going, randomization is the only thing I see as fair so far. However @CG_Kozispoon said it would be something we can control.
I personally still feel if you can do a full clear of a raid, you deserve rank 1 rewards. All other ties I don't care about nearly as much, they can use anything they want.
I believe if you do 1st place damage, you should get 1st place rewards. The devs knew the Rancor would be easily soloable when they created Vader's leader. Why should we be penalized for spending the resources they wanted us to? I could have zeta'd other toons, but I chose Zader as my first for Rancor.
Agree completely. If you full clear, you get #1 rewards is the only fully fair outcome. However I doubt it happens.
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