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- And CG wonders why players hate ships. The last time they made any changes to ships was the reinforcements bonuses I think. That was 2 years ago!!! Why force us to use 2 fleets in GAC when there is barely enough of them to go around. None of them have ever been reworked, only the 2 GET capital ships are worth using and unless you buy shards for Hux and Holdo ship there more than likely not 7*. One other thing I don’t understand is the crewless ship. Once to 7* it how can you improve it any further without a pilot? All of these ships with R7 pilots should be able to just wreck them all. Just please CG if we have to do extra GAC fleets give us something that is useful for all factions and give all factions enough ships to fill a squad.
- FO desperately needs a tank too. Having the shuttle with Silencer is almost like having 2 attackers already, but if you lose one you’re in trouble.
"SithVicious;c-2172188" wrote:
FO desperately needs a tank too. Having the shuttle with Silencer is almost like having 2 attackers already, but if you lose one you’re in trouble.
A tank to protect the Silcencer would be great. Or another attacker, because right now the ONLY ship in this fleet that can deal any significant damage to a HT with relic Bossk is the Silencer. If the Silencer dies before HT, you can pretty much give up the fight. My Eta-2 can deal a bit of damage too but that's rarely enough.
And to go back to the initial topic, yes please let us manage ship squads like toon squads please!- Again, don’t think that FO needs a tank. But, maybe the ship I was talking about could keep silencer alive, adding a buff until kylo destroys a ship... which, let’s be honest, is only kylo in a FO fleet
- Gavsta3Rising NovicePlease.... fleet templates/loadouts. Setting fleet for one battle is time consuming enough.
- I encountered a rare but annoying situation where I was bumped out of 1st place like 4 minutes before my payout. I scrambled to switched fleets from GR to Seps. I won but missed my payout by like 10 or 15 seconds. Having my Sep fleet pre-saved on a template could of gotten me the win in time.
"BeralCator;c-2170578" wrote:
"Maximillian222;c-2170348" wrote:
When was the last QOL update anyways? Can't money on QOL updates so will we ever see them again?
Let's put it this way. Carrie was still in charge when the last QoL update dropped.
Pretty sure we have had one since, but not defending that. That is pathetic, especially when so many QoL changes are constantly suggested."Jack1210;c-2172681" wrote:
"BeralCator;c-2170578" wrote:
"Maximillian222;c-2170348" wrote:
When was the last QOL update anyways? Can't money on QOL updates so will we ever see them again?
Let's put it this way. Carrie was still in charge when the last QoL update dropped.
Pretty sure we have had one since, but not defending that. That is pathetic, especially when so many QoL changes are constantly suggested.
I don't think so - Carrie left in July 2019(?). The major QoL updates tend to happen in the spring and we definitely didn't get one in 2020. There may have been a few minor tweaks that accompanied the Journey Guide, but nothing substantial.- We are definitely due a qol update.
Some suggestions.
1. Ship templates
2. Sim for easier tiers of assualt battles
3. Sim for haat
4. Better mod filtering (hopefully a save your mods template so after remodding for an event you can easily and quickly put them all back)
5. Relic energy for signal data "StarSon;c-2172705" wrote:
"DarkHelmet1138;c-2172701" wrote:
yes please
We are definitely due a qol update.
Some suggestions.
1. Ship templates
yes please
2. Sim for easier tiers of assualt battles
yes please
3. Sim for haat
yes please
4. Better mod filtering (hopefully a save your mods template so after remodding for an event you can easily and quickly put them all back)
5. Relic energy for signal data
But no, relic energy for signal data doesn't make sense. Resource management.
For late game players it isn't an issue. But for newer players that still need to do all cantina farms and farm signal data off the cantina table can be a big issue.
It was the same way with mods when cantina energy was required. Long time players were fine but newer players had to either farm mods or characters or try to do both and get nowhere on either.
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