Forum Discussion
9 years ago
"Justthetipjedi;613253" wrote:
"We are having people trying to minimize their damage and still doing 650k+ damage. This is infuriating the little guys of the guild."
I don't mean to be a jerk, but how is this a problem? Your top guys can't do basic Math? Figure out the percentages for each phase and attack accordingly. It's really not difficult. It actually adds complication to a raid that's become "easy" for that particular player. They can fiddle with their team to try new combos. Our guild has been doing this for awhile. Top ten from previous raid cannot attack until P 3/4 of next phase. So if you want a shot a piggies or P2, you self-manage your score to insure you don't hit top 10. That cut off is usually 400K in our guild....even less damage. It works well and only requires a bit of concentration. Hêll, our damage number isn't even constant, so you have to pay attention even a little more. I'd kill to know 500K was my flat score.
Finally, how is it "infuriarating the little guys"? That your big hitters are too lazy to watch percentages while raiding? It can't be because of the accidental extra damage. An extra 150K from "some people" should not be angering a guild when there's nearly 12 million damage on the Rancor. Again, I think they might be too nice to mention the incompetence of seemingly good players (high dmg output) to somehow accumulate 150K more than they should regularly.
This is not only a FWP but one of laziness too. Take 5 minutes before raid, figure out %, watch % as you attack. Start retreating, using basic, and/or non-dmg hits when you get to down to 3% (depends on toons)...problem solved.
Its not about being too lazy to figure out the damage. Its about being able to stop when you get there. I have 1 real team for raids. Substituting anyone for anyone will be a major drop in power, synchronization, damage, everything.
My post is about requesting a way to stop the damage once we get to our designated stopping point.
I am all about escaping. But the problem is when I have already done set damage before the door even goes up. Not to mention in tier 7 we have a 40% chance to escape. So a terrible chance to remove your toon, and absolutely no way to stop doing damage.
THIS is the VERY cause for my post
And yeah you would think that people wouldn't get bent out of shape over 150k over. I did that ONCE. ONE TIME. The next raid I went less than 50k over, and it was like it was the end of the world. I'm sorry, but I retreated 3 times trying to do leas damage. I ain't got all day to sit and play this trying out different team setups and such. This is a game. Not a full time job. I don't understand what the problem is with having an option to pass or parry turns while having an option to surrender (not retreat) and keep your damage output. Have the rancor eat the entire lineup or whatever. I don't expect a surrender to keep the toons alive. Its not like that's asking for a lot.
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