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KiritoGodOfS_A_O's avatar
KiritoGodOfS_A_O
Rising Rookie
1 month ago

Capital Ship Saucer Mothership with journey guide! (fan idea)

Hi everyone I know that most of yall don't like the ship section of the game but I think that with some love it could come back better! There are lots of ships in star wars that are yet to come to the holotable and The Saucer Mothership is in my opinion the best choice if they want to add a capital ship for pirates, scoundrel and bounty hunter! So here's my take on a what if it was added to the game!

 

Neutral, Scoundrel, Bounty Hunter, Pirate, Capital Ship

Crew:

- Hondo Ohnaka

Ultimate Charge: Gains 6% Ultimate Charge whenever a Bounty Hunter ally receives Payout or defeats an enemy. Gains an additional 2% Ultimate Charge whenever an enemy is inflicted with Breach.

Basic - Quad Turbolaser Volley

Deal Physical Damage to target enemy and inflict Breach for 2 turns.

If the target already has Breach, call the weakest Bounty Hunter ally to assist.

Special - Pirate Raid (Cooldown: 3)

Dispel all buffs from target enemy and inflict Buff Immunity and Target Lock for 2 turns.

All Bounty Hunter allies gain Offense Up and 20% Turn Meter for 2 turns.

If the target was defeated this turn, all allies recover 20% Protection.

Special - Boarding Operation (Cooldown: 5)

Call all Bounty Hunter allies to assist, dealing 30% less damage.

For each attack that scores a Critical Hit, inflict Breach for 2 turns. If an enemy is defeated, all Bounty Hunter allies reduce their cooldowns by 1 and recover 25% Health and Protection.

Unique - We Don't Even Need to Win

Bounty Hunter allies gain:

+30 Speed

+35% Max Health

+25% Offense

Whenever a Bounty Hunter ally gains Payout:

- Recover 20% Protection.

- Gain 15% Turn Meter.

- Dispel all debuffs.

Whenever an enemy with Breach takes a turn, they lose 5% Turn Meter.

The first time a Bounty Hunter ally is defeated, they are revived with 50% Health and Protection and gain Damage Immunity for 1 turn.

Ultimate - This Venture Is No Longer Profitable

Requires 100% Ultimate Charge.

Dispel all buffs from all enemies and inflict Breach, Buff Immunity, and Healing Immunity for 2 turns.

Deal massive Physical Damage to all enemies.

All Bounty Hunter allies gain Payout (if they have not already earned it), Offense Up, Critical Damage Up, and 50% Turn Meter for 2 turns.

If an enemy ship is defeated by this ability, all remaining enemies have their cooldowns increased by 1.

Personally, the first time I saw these flying pirate ships in The Clone Wars, I absolutely loved them because they looked like UFOs. I think the Saucer Mothership (Hondo Ohnaka's pirate flagship) would fill a niche that SWGOH doesn't currently have: a true Bounty Hunter/Pirate Capital Ship.

Instead of relying on Vulture Droids or Target Lock spam like the Malevolence, it would reward:

Triggering Payout as quickly as possible.

Constant assists and opportunistic attacks.

Using Breach to represent pirate boarding actions.

Snowballing after defeating enemy ships, fitting Hondo's "take the loot and run" style.

It would naturally lead fleets with ships like Xanadu Blood, Hound's Tooth, IG-2000, Slave I, Razor Crest, and Punishing One, giving Bounty Hunters their own dedicated fleet commander instead of borrowing Executor or Chimaera.

For its journey Guide here what I thought it would look like

Journey Guide - The Pirate King

Unlocks: Saucer Mothership (4★)

Requirements:

Relic 5 Hondo Ohnaka

7★ Hound's Tooth
7★ Xanadu Blood
7★ Slave I
7★ IG-2000
7★ Razor Crest

One of the following at 7★:

  • Punishing One
  • Outrider
  • Ebon Hawk

Complete all tiers to unlock the Saucer Mothership at 4★ (10 Blueprints).

Tier I - Pirate Ambush

Hondo's pirates intercept and raid a Republic supply convoy to steal valuable cargo.

Tier II - A Deal with Count Dooku

Relive the events on Florrum as Hondo captures Count Dooku and fends off Separatist forces attempting to rescue him.

Tier III - Defending Florrum

Protect the pirate base against Republic attacks while ensuring the Saucer Mothership escapes safely.

Tier IV - The Price of Greed

Battle Maul's Shadow Collective during the takeover of Florrum and fight to preserve Hondo's pirate fleet.

Tier V - A Pirate's Legacy

Lead the Saucer Mothership into its final battle, proving that Hondo's cunning and resourcefulness are enough to outsmart even the galaxy's greatest fleets.

Bonus Tier

Replay the event to earn additional Blueprints needed to upgrade the Saucer Mothership to 7★.

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