Why should the developers design, code, balance and debug an event that 4% of the player base would get to participate in? That strikes me as a terrible misuse of time, when there is other things that need their attention first....like literally anything.
What guild are you in that "members and leadership are under constant strain?" Why?
Large guilds, with exception of a very few super guilds, already "carry" a couple members through events they otherwise have no chance in. Not everyone can solo pit, knock out entire phases of AAT, fill out platoons and finish LS/DSTB. The stronger give donations, advice and a share of rewards to rest; which speeds up their progression and makes the guild as a whole better.
"wrekincruw;c-1421742" wrote:
"Kyno;c-1421633" wrote:
Moved to correct sub forum.
Why would you have an battle thats only for some if the players? ?
As it is now not all players in the community can participate in big events this game in general excludes people maybe not intentionally but it does, cls, jtr, thrawn, ep, yoda... because there will always be requirements that others can't meet for whatever reasons as opposed to removing requirement and adopting a just participate with what you have approach.
This is incoherent. Are you seriously trying to compare you being unable to unlock new Rey her first run as justification for an idea for an event that 95% of players will literally NEVER get to see?
Level/character requirements exist for a reason, it forces people to prioritize what events they want to go after(also it encourages panic spending, but that's besides the point) and work towards that goal. No one here has suggested removing all requirements, just that your event idea is incredibly naive.