9 years ago
Captain Phasma team
So the idea behind this to use all basic skill multi attackers so that Phasma's leader skill procs way more often leading to chains of crazy long attacks. -Leia -first order tie fighter -cad ban...
"Kabbage;36309" wrote:
Ahh, Svargas, I owe you for that one, you sly ***** devil. But you have to do it that way, which is why the pvp system right now is 1 part skill, 4 parts luck to not get locked and engaged.
And Rey is really nice. I used Leia over the weekend, but not sure what Leia's future may be and I felt cheesy doing that to you guys if she is somehow bugged. So Rey has stepped in at 5* and her abilities are only level 3. She seems to be a monster now, so imagine what she becomes at 7* and ability level 6. She is also much more consistent than Leia in my humble opinion.
Basically, I give you a choice - if you get past Poe, pick Tie Pilot or Rey. In either case, it's a rock and a hard place because either one has probably already crippled you and Ben has now turned your team into Bariss clones without the healing. And then lurking in the background is Phasma with advantage as well, and she can also hit hard.
And I don't use a healer because the mesh of abilities gives me power to kill the big threats and board control. Poe is a pawn I am willing to sacrifice. His job is to keep the pressure off Rey and FOTP. Ben really hurts the opposition with offense down, making it even harder to kill Poe and also prevents the opponent's healers from ruining everything I've done in round 1. When I control my team, I usually don't lose anyone unless RNG is bad. Even then I usually have 2 or 3 characters left.
That said, it's time to adapt once more because you guys are getting through that team. Thinking about throwing in a big 3rd threat.
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.
77,884 PostsLatest Activity: 21 minutes ago