"MasterJediBrian;c-1920328" wrote:
"Kyno;c-1920143" wrote:
"Oldeuboi;c-1920093" wrote:
Are you suggesting they add a blue turtle shell to the game
In a pod racing game mode.
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Why do you need to catch up to them?
The only time a player is pitted against someone that far ahead of them is if they are choosing to be in a guild that is above them, and that's a players choice, and they offer a path for you to make those choices and catch up. $$$.
Nothing about this game has any direct need for a player to catch up to other players, if they played without taking a break. If they took a break, that's their choice and a different conversation.
This game is measured in time, how much you have put in, this "advantage" (not really since we compete with players of the same timeframe) is what veterans get and they shouldnt diminish that.
And what about player's needs? In a so-called "Free to Play" game (it's not completely free, more like a Weight Watcher's meeting being held in Charlie's Chocolate Factory), don't you think their needs should supersede those of the game? Or do you also believe people were made for the Law and that poor people shouldn't want or need more than they have?
If I understand this correctly, and after rereading it several times I'm still not sure I do, it is a very poor analogy and an even weaker "need" based argument. Can you expand on what you mean by, "don't you think their needs should supercede those of the game"?
Edit for typos (stupid phone)