I agree that something needs to be done with the module system, it's too tedious, it takes a lot of resources to create a module, and randomly selecting a character during calibration can completely ruin the module, requiring a significant amount of resources and time to find the right module. In the module challenge, it can take months to find the right module, and during that time, new characters will be added. The module farming system is completely frustrating, and the module store sells modules without speed, but for whom? Why is it necessary? It's unclear. Modules are a routine that only causes stress.There are too many symbols and too many requirements, the developers don't offer new assault battles, and the rewards for the old assault battles are so meager that you don't even need to complete them! There are three blue signals in the last category! This is despite the fact that the 10th relic has been added.