Forum Discussion
8 years ago
"kodias;924210" wrote:
"Vertigo;924183" wrote:"kodias;924170" wrote:
Get rid of the can't be resisted or evaded. I really wish they would remove that from the game. Nothing should be guaranteed to hit, there should always be a chance for things to miss or to be resisted, at least allow players to gear their characters to counter these effects. Tenacity is already being outweighed by potency and having effects that are guaranteed to apply gives players no incentive to even use tenacity mods.
BH's already have a dispell in the form of Boba's execute so why do they need another one that can't be evaded.
I'm not entirely against things being unavoidable, unavoidable attacks are common in a lot of games and make sense in context of what the ability actually is (most of the time). Unable to be resisted is a little different imo, and debuffs are already too easy to apply unless your enemy has tenacity up.
Its just another thing that takes the skill and interaction out of the game. There still needs to be a chance factor in the battle. For instance, with zader his tm reduction cannot be resisted, why not leave the chance factor in and give the player the choice of either stacking some more tenacity to prevent the effect or just taking the hit and hope the extra protection will outweigh the effect. I don't see much difference between unavoidable and unresistable everything should have a chance of failing or missing. People just like the guarantee that something is going to happen.
But if a sniper is shooting at you, you can't dodge that, this game doesn't have any "miss" or "my character f*cked up and shot at the dirt instead of shooting the enemy." There should be some attacks that can't be dodged imo, because there are some things that really can't be dodged, but then there should also be some sort of legitimate accuracy stat as well I guess.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.
78,402 PostsLatest Activity: 2 hours agoRelated Posts
Recent Discussions
- 2 hours ago
- 12 hours ago
- 16 hours ago