Character Kit Concept: Bao-Dur
Unit Name: Bao-Dur
Relic Amplifier: Mechanical Arm
Affiliation: Light Side, Tank
Tags: Old Republic, Unaligned Force User
Attacks and Abilities
Basic: Gravitonic Strike
Deal Special damage to target enemy and Shock them for 1 turn. On his turn, Bao-Dur gains Shield Up (1%, stacking) for each stack of Force Connection on him and for 1 turn. Otherwise, Bao-Dur gains a stack of Resilient Defense until the end of the encounter.
Special 1: Favourite Invention (Cooldown: 3)
Deal Special damage to target enemy and Stagger them for 2 turns. For each 5 stacks of Force Connection on him, Bao-Dur gains a stack of Resilient Defense (Max 6) until the end of the encounter. For each stack of Resilient Defense gained this way, Bao-Dur gains 5% Max Protection (stacking, max 50%) until the end of the encounter.
Special 2: Shield Breaker (Cooldown: 4)
Deal Special Damage to target enemy and inflict Ability Block and Protection Disruption on them for 1 turn. Call target Light Side Unaligned Force user or Meetra Surik ally to assist twice, dealing 60% less damage. This damage penalty is reduced by 2% (stacking) for each stack of Force Connection on that ally.
Unique: Bonds of War
At the start of battle, Bao-Dur gains a stack of Resilient Defense (max 6) for each Light Side Unaligned Force User ally until the end of the encounter. If Meetra Surik is in the allied Leader slot, he gains 2 additional stacks and they both gain 50% Max Protection. Whenever another Light Side Unaligned Force User or Meetra Surik ally is damaged while Bao-Dur has Resilient Defense, he gains a stack of Force Connection (max 30) until the end of the encounter and whenever Bao-Dur loses a stack of Resilient Defense, those allies recover 5% Health and Protection. For each stack of Force Connection on him, Bao Dur has 3% Tenacity, increased to 10% for stacks of Resilient Defense.
While in Territory Wars, if all allies were Meetra Surik or Light Side Unaligned Force Users at the start of battle:
Bao-Dur gains an additional stack of Force Connection whenever another ally is damaged while he has Resilient Defense and he is immune to Armor Shred. At the start of the encounter and whenever a unit is defeated, all allies gain Critical Hit Immunity for 2 turns, which can’t be dispelled or prevented. At the start of each ally’s turn, they recover 0.5% Health and Protection for each stack of Force Connection on them. If they have 30 stacks, they also gain 10% Critical Damage (stacking) until the end of the encounter. If Meetra Surik is in the Allied Leader slot, she can’t be instantly defeated and all other Light Side Unaligned Force User allies gain 50% Max Protection.