mrboma
2 years agoNew Novice
Character releases: Marquees vs Conquest; You're doing it backwards, CG!
The current system is to release the top tier, semi-exclusive characters via Conquest and other characters via marquee events. The consequences of this system are that Conquest is a chore with stupidly grindy feats, instead of the fun event it was when it was first introduced. And the developers are spending time creating special events for lesser characters.
Now imagine this: Conquest is how you release lesser characters, and special events are for top-tier characters. We would get a new character every Conquest, instead of every 3 Conquests, giving us a regular monthly release cadence for new units. And Conquest could be returned to the fun version it once was, because everyone would be expected to unlock the character every month, instead of it being semi-exclusive.The reward for hard mode could be that you get the character at 4 stars while easy gets it at 2 stars and medium gets it at 3 stars. And instead of spending their valuable time on marquee events for less important characters, the developers could spend their time on legendary style events for the more important and powerful characters who deserve it. Those events would have specific entry requirements and would only return every 3 to 4 months, like the legendaries of old, thus keeping those characters semi-exclusive.
Now imagine this: Conquest is how you release lesser characters, and special events are for top-tier characters. We would get a new character every Conquest, instead of every 3 Conquests, giving us a regular monthly release cadence for new units. And Conquest could be returned to the fun version it once was, because everyone would be expected to unlock the character every month, instead of it being semi-exclusive.The reward for hard mode could be that you get the character at 4 stars while easy gets it at 2 stars and medium gets it at 3 stars. And instead of spending their valuable time on marquee events for less important characters, the developers could spend their time on legendary style events for the more important and powerful characters who deserve it. Those events would have specific entry requirements and would only return every 3 to 4 months, like the legendaries of old, thus keeping those characters semi-exclusive.