Forum Discussion
7 years ago
Guild GP: 85 million
Tiers: Previous, t5, Current, t6
Length of time: T5 took about 3-4 roster resets before the changes, T6 takes roughly 2-3 for us now.
Rewards: This is a mixed bag of feelings. On one hand removal of challenge gear is nice (i know the arguments for the mk 8 implant salvage). It's good to know the gear dropped will be stuff that is useful and this is much appreciated. Additionally while not a huge addition, T6 receiving mod salvage is a nice touch. Its not a lot but its helpful indeed. I think we still need a look at the guild currency and guild event currency. The raid is much easier now due to the health changes, this was long overdue, but in a previous sweep we were given more guild currency and more event currency. I think moving these up would go a long way towards helping guilds outside of heroic get over the hump eventually. I also think it would go a long way towards patching some wounds CG caused when claiming that the reward gap between HSTR and normal was so wide that it would cause those not in heroic to fall behind so far that it would be irreparable . . . and then followed up with leaving rewards alone for 3-4 months. This is just a suggestion however, not a demand.
Growth: I certainly feel these changes will help us to grow towards the next tier. As was previously we were a guild stuck on t5 looking at a t6 that no guilds were able to farm effectively. At least now we can farm it. That said, i think rewards need a slight boost. Maybe not gear drops per say but an exponential increase in guild and event currency would go a long way towards helping in the long term.
Best Changes: The nihilus changes are far and away likely the best changes. We do still have members in the guild who don't always have the time to push multiple resets. Nihilus was notorious for screwing up runs with bad RNG rolls and a lot of this has changed. It's taken some getting used to as to the new timing of anihilate, but it comes later and less often and is more predictable, this i'm sure is appreciated across all tiers.
Worst Changes: I'd say the worst changes were the lack of additions to rewards. I think a good job was done on the reward system, but its still harder to jump from one tier to the next and i don't think the change in rewards across the tiers is reflective of that effort needed. A simple exponential increase in currency rewards would more than compensate for these changes.
Overal: Overall the changes are overwhelmingly positive. That said don't go patting yourselves on the back. This raid launched in February, these changes were sorely needed back then and could and should have come at any time before the raid had been out for 9 months. The gap between heroic and non heroic and the havoc that this raid has wreaked on guilds in that time is almost irreparable. The changes are awesome and much appreciated. I think something further needs to be done to fix the mess that was brought to this game due to the raid.
Tiers: Previous, t5, Current, t6
Length of time: T5 took about 3-4 roster resets before the changes, T6 takes roughly 2-3 for us now.
Rewards: This is a mixed bag of feelings. On one hand removal of challenge gear is nice (i know the arguments for the mk 8 implant salvage). It's good to know the gear dropped will be stuff that is useful and this is much appreciated. Additionally while not a huge addition, T6 receiving mod salvage is a nice touch. Its not a lot but its helpful indeed. I think we still need a look at the guild currency and guild event currency. The raid is much easier now due to the health changes, this was long overdue, but in a previous sweep we were given more guild currency and more event currency. I think moving these up would go a long way towards helping guilds outside of heroic get over the hump eventually. I also think it would go a long way towards patching some wounds CG caused when claiming that the reward gap between HSTR and normal was so wide that it would cause those not in heroic to fall behind so far that it would be irreparable . . . and then followed up with leaving rewards alone for 3-4 months. This is just a suggestion however, not a demand.
Growth: I certainly feel these changes will help us to grow towards the next tier. As was previously we were a guild stuck on t5 looking at a t6 that no guilds were able to farm effectively. At least now we can farm it. That said, i think rewards need a slight boost. Maybe not gear drops per say but an exponential increase in guild and event currency would go a long way towards helping in the long term.
Best Changes: The nihilus changes are far and away likely the best changes. We do still have members in the guild who don't always have the time to push multiple resets. Nihilus was notorious for screwing up runs with bad RNG rolls and a lot of this has changed. It's taken some getting used to as to the new timing of anihilate, but it comes later and less often and is more predictable, this i'm sure is appreciated across all tiers.
Worst Changes: I'd say the worst changes were the lack of additions to rewards. I think a good job was done on the reward system, but its still harder to jump from one tier to the next and i don't think the change in rewards across the tiers is reflective of that effort needed. A simple exponential increase in currency rewards would more than compensate for these changes.
Overal: Overall the changes are overwhelmingly positive. That said don't go patting yourselves on the back. This raid launched in February, these changes were sorely needed back then and could and should have come at any time before the raid had been out for 9 months. The gap between heroic and non heroic and the havoc that this raid has wreaked on guilds in that time is almost irreparable. The changes are awesome and much appreciated. I think something further needs to be done to fix the mess that was brought to this game due to the raid.
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