Forum Discussion

ordo801st's avatar
ordo801st
Seasoned Hotshot
1 day ago

Chief Nebit Fan touch up.

Yes Jawas are a cool team. Counters some call all to assist like teams. Also is cool its the one team that a Bug happened and CG actually turned it into a tool for the Jawas to actually do something. Then you see players taking Jawas to relic to counter various teams. I will say I can't wait to see what a full R10 Jawa team could do. Be a nice Back wall surprise. Granted they are still squishy. They gave Chief Nebit a Omicron for TW. Yet aside from that, Jawas haven't had any support since then. Here is a Fan made touch up to add some better support to the Jawas. Changes are in Red. In the new Unique, I can see just giving all Jawas the Scoundrel tag since they all scavange(steal) from the Tatooine residents and those are scoundrel things. The other characters listed in the unique also all plus a few others could gain the Scavenger tag. Ill make a separate post of characters I can see getting this tag. 

 

Sheltering Shot:

Deal Physical damage to target enemy with a 85% chance to grant Protection Up equal to 20% of Nebit's Max Health for 3 turns to a random ally who is not Stealthed. If the Territory Omicron is active, All Jawa Allies gain this Protection up. 

Distracting Negotiations: 

Dispel all Debuffs on all Jawa and Droid Allies. Nebit taunts for 2 turns and Jawa allies gain Defense Up, Heal Over Time for 3 turns. Reduce the cooldowns of all Jawa and Droid allies by 1. 

Desert Ambush:

All Allies gain Offense Up for 2 turns. Deal Physical damage to target enemy and call all Jawa allies and a Random Droid Ally to Assist dealing 15% less damage.  All Jawas called to Assist gain Stealth for 3 turns. 

Raiding Parties:

Jawa and Droid allies gain 40% Critical Avoidance, Critical Chance, Critical Damage and inflict Critical Chance Down for 3 turns on a critical hit. 

While in Territory Wars: Jawa allies gain 30% Defense, Max Health, Max Protection, and Potency. When a Jawa ally deals damage to an enemy, they dispel all buffs on that enemy. For every buff dispelled, that enemy is inflicted with a Thermal Detonator for 2 turns, which can't be dispelled, prevented, or resisted.

When an enemy takes damage from a Thermal Detonator, Jawa allies recover 5% Health and Protection, gain 5% Turn Meter, and there is a 50% chance that enemy is inflicted with a Thermal Detonator for 2 turns, which can't be dispelled, prevented, or resisted.

Sandcrawler Chief:(New, Zeta)

Chief Nebit gains 30% Max Health and Protection, other Jawas gain half that amount. If Jawa Scavenger is an ally, Scavenger starts the encounter with Stealth for 1 turn.

If Ugnaught is an ally, he also gains all Jawa bonuses and counts as a Jawa. If both IG-11 and Kuiil are an ally, they both gain all Jawa Bonuses and Count as a Jawa and all Jawa allies gain the Scoundrel tag. 

 

 

 

 

2 Replies

  • Hit and Run:  Chief Nebit calls in the Sandcrawler, which runs over, backs up and then runs over the victim.  This character can not be resurrected or returned to game play for the rest of the encounter.  All enemies that witnessed the hit and run are shocked for the duration of battle and have speed down applied, cannot be resisted.  IN GAC and TW, CUP will appear after the hit and run to take a report which causes enemies to lose all turn meter for 3 turns as they are busy being witnesses.  If any witnesses are left after 3 turns, there is a 50/50 chance CUP may join them in an attempt to bring the Jawas to justice or be called away to investigate another crime.  Chief Nebit can only call the Sandcrawler twice in an encounter.   

Featured Places

Node avatar for SWGOH General Discussion

SWGOH General Discussion

Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.Latest Activity: 25 minutes ago
83,087 Posts