Forum Discussion
Ichiraikou
5 years agoSeasoned Ace
Basic: It's ok. I personally would have switched the debuffs, but that's me.
1st Special: How long does the bonus Offence last?
2nd Special: I personally would have made it so that each enemy has a 50% chance to be stunned. Instead of the all or nothing you have now. But that's me. Still a good ability.
Lead: Is a bit...blank. Basic even. I mean it's a bit uncreative for a leadership don't you think? I'm sure you can do a more unique effect here as well. Thou I guess it isn't wrong either.
Unique: This one...confuses me. I mean, it feels entirely out of place. What's the point of Behind the shield (or the defence and crit avoidance for that matter) if he evades most attacks (or at least a lot)? But on top op that The counter chance doesn't work with the basic. Since enemies attacking you during their turn generally have 0% Turn meter. And the amount of counter-able abilities that also grant 50% of more turn meter is very low. But on top of all that, he suddenly gains 20% Tur meter on a crit? Nowhere else in the entire kit is anything remotely critical. Like at all. In fact his special deals special damage, which typically has low Critical Chance(the highest Special Critical Chance on a character is around 30% if I remember correctly. And that's the highest). This entire unique feels like it belonged to a different character and was just placed on this character last second. Nothing synergizes with any other part of the kit.
1st Special: How long does the bonus Offence last?
2nd Special: I personally would have made it so that each enemy has a 50% chance to be stunned. Instead of the all or nothing you have now. But that's me. Still a good ability.
Lead: Is a bit...blank. Basic even. I mean it's a bit uncreative for a leadership don't you think? I'm sure you can do a more unique effect here as well. Thou I guess it isn't wrong either.
Unique: This one...confuses me. I mean, it feels entirely out of place. What's the point of Behind the shield (or the defence and crit avoidance for that matter) if he evades most attacks (or at least a lot)? But on top op that The counter chance doesn't work with the basic. Since enemies attacking you during their turn generally have 0% Turn meter. And the amount of counter-able abilities that also grant 50% of more turn meter is very low. But on top of all that, he suddenly gains 20% Tur meter on a crit? Nowhere else in the entire kit is anything remotely critical. Like at all. In fact his special deals special damage, which typically has low Critical Chance(the highest Special Critical Chance on a character is around 30% if I remember correctly. And that's the highest). This entire unique feels like it belonged to a different character and was just placed on this character last second. Nothing synergizes with any other part of the kit.
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