Forum Discussion

StuffedTurkey00's avatar
7 years ago

Clear consistency needed for "Basic ability" vs "Basic attack" descriptions

This has clear wording (Han's unique):
"The first time each turn Han uses his Basic attack, he attacks again dealing 50% less damage."

This is inconsistent with the above wording, and can lead to incorrect interpretations of the ability (Talzin's lead):
"When a Nightsister ally uses a Basic ability during their turn, a random defeated Nightsister ally is Revived with 50% Health and called to Assist, then the Revived ally is immediately defeated unless an enemy was defeated (the Revived ally can't be Revived by this effect again until the end of the next turn)."

Because the two wordings are different, one might assume that Talzin's leadership can only trigger once per turn that a character makes.

However, Talzin's leadership revive can trigger on each Basic attack from a double-hit ability, like Nightsister Acolyte's basic ability.

Changing Great Mother's description to "Basic attack" will clarify this.
  • You do know that basic abilities are not always an attack, as such, to be technical, using the term basic ability ensures that reading comprehension interprets that to mean using a basic ability will trigger the effect. Making a skill labelled as attack only, as you propose has the potential to be limiting .

    A basic attack and basic ability are nearly the same thing, however, basic ability is the correct overriding term for that move you can select.
  • "GhostTruckin;c-1608337" wrote:
    You do know that basic abilities are not always an attack, as such, to be technical, using the term basic ability ensures that reading comprehension interprets that to mean using a basic ability will trigger the effect. Making a skill labelled as attack only, as you propose has the potential to be limiting .

    A basic attack and basic ability are nearly the same thing, however, basic ability is the correct overriding term for that move you can select.


    That's exactly the problem. You select NS Acolyte's basic ability once, and yet she revives two allies. With the way it's written, it implies she would only revive one ally.

    However, with the new Acolyte changes, it no longer matters.
  • "Coldth;c-1615162" wrote:
    "GhostTruckin;c-1608337" wrote:
    You do know that basic abilities are not always an attack, as such, to be technical, using the term basic ability ensures that reading comprehension interprets that to mean using a basic ability will trigger the effect. Making a skill labelled as attack only, as you propose has the potential to be limiting .

    A basic attack and basic ability are nearly the same thing, however, basic ability is the correct overriding term for that move you can select.


    That's exactly the problem. You select NS Acolyte's basic ability once, and yet she revives two allies. With the way it's written, it implies she would only revive one ally.

    However, with the new Acolyte changes, it no longer matters.


    That's not how one would think it works base on other areas of the game. Traya gains bonds of weakness stacks whenever an ability is used and she gets multiple stacks for multi attacks from leia or death trooper, or....