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8 years ago
Tenacity vs potency works like such:
((tenacity + leveldelta - 15) - potency)+15 = chance to resist a debuff.
The leveldelta is 5% tenacity per level the person attempting to be debuffed is over the person attempting to debuff capping at 30% tenacity. Now usually characters in arena are all max level so this can safely be ignored there. Now in raids, it means those level 90 bosses get an extra 25% tenacity.
So let's say you have 140% tenacity and your opponent has 50% potency.
((140-15) - 50)+15 = 90%
So you have a 90% chance to resist that debuff, but he'll still debuff you 1 out of 10 times.
To be immune to debuffs, you need to have 100 more tenacity than your opponent has potency, and even then some abilities are irresistible so you will be debuffed anyway (Vader's ability block on basic is one).
((tenacity + leveldelta - 15) - potency)+15 = chance to resist a debuff.
The leveldelta is 5% tenacity per level the person attempting to be debuffed is over the person attempting to debuff capping at 30% tenacity. Now usually characters in arena are all max level so this can safely be ignored there. Now in raids, it means those level 90 bosses get an extra 25% tenacity.
So let's say you have 140% tenacity and your opponent has 50% potency.
((140-15) - 50)+15 = 90%
So you have a 90% chance to resist that debuff, but he'll still debuff you 1 out of 10 times.
To be immune to debuffs, you need to have 100 more tenacity than your opponent has potency, and even then some abilities are irresistible so you will be debuffed anyway (Vader's ability block on basic is one).
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