Devian_Ers
4 years agoNew Rookie
Colonel Yularen (character idea and IHC tag)
Colonel Yularen
Light Side
Support, Empire, Imperial High Command
Strong support character that summons player's trooper to the field and counters corruption mechanic. Assists allies with passive heal and proactive against enemies with bonus turn mechanic.
ABILITIES:
1. Basic. deal physical dmg to target enemy and call random Empire, non ally, to assist. If any dmg dealt - inflict Stun to the target.
2. Special: Unravel plan
Mark random stealthed enemy and remove all buffs and 100% TM from him. If there is no stealthed enemy - mark leader instead. Then call 2 empire non-leader characters to assist.
3. Unique: Retired Admiral
Whenever enemy takes bonus turn, that enemy looses 10% TM and all allies take 10% TM. This TM manipulation can't be resisted.
(zeta): Each time Colonel Yularen's or Empire leader's health lowered by 20% health - reduce their cd by 1
4. Unique: Imperial Security
All enemies have their critical chance and critical damage set to 0. Each time an ally takes damage to his heath or recovers health - that ally restores 5%.
5. Unique: Devotion/Dedication
Colonel Yularen and leader gain unique ability - Imperial duty.
This ability starts on Cooldown and shared between allies who has it.
(zeta): activate this ability at the start of a battle.
IHC characters: Admiral Piett || Darth Vader || Director Krennic || Emperor Palpatine || General Veers || Grand Admiral Thrawn || Grand Moff Tarkin || Moff Gideon
Light Side
Support, Empire, Imperial High Command
Spoiler
During his career, Wullf Yularen was a faithful ally of Palpatine and idealist. He hated corruption, admired order, and personified an image of high ranking officer and blissful Admiral.
Strong support character that summons player's trooper to the field and counters corruption mechanic. Assists allies with passive heal and proactive against enemies with bonus turn mechanic.
ABILITIES:
1. Basic. deal physical dmg to target enemy and call random Empire, non ally, to assist. If any dmg dealt - inflict Stun to the target.
2. Special: Unravel plan
Mark random stealthed enemy and remove all buffs and 100% TM from him. If there is no stealthed enemy - mark leader instead. Then call 2 empire non-leader characters to assist.
3. Unique: Retired Admiral
Whenever enemy takes bonus turn, that enemy looses 10% TM and all allies take 10% TM. This TM manipulation can't be resisted.
(zeta): Each time Colonel Yularen's or Empire leader's health lowered by 20% health - reduce their cd by 1
4. Unique: Imperial Security
All enemies have their critical chance and critical damage set to 0. Each time an ally takes damage to his heath or recovers health - that ally restores 5%.
5. Unique: Devotion/Dedication
Colonel Yularen and leader gain unique ability - Imperial duty.
This ability starts on Cooldown and shared between allies who has it.
Imperial duty - summon strongest random Imperial trooper ally from player's roster that is not on the field and is not Imperial High Command to the 6th slot, if possible.
That unit gains taunt for 2 turns and +150% Defence, and assists with -50% offense penalty whenever unit uses unique ability.
(zeta): activate this ability at the start of a battle.
IHC characters: Admiral Piett || Darth Vader || Director Krennic || Emperor Palpatine || General Veers || Grand Admiral Thrawn || Grand Moff Tarkin || Moff Gideon