Devian_Ers
3 years agoNew Rookie
Concept idea: Rey Palpatine(SEE lifter)
(Originally, this was a light concept for SEE lifter)
This character (Rey Palpatine) is irritating attacker with taunting mechanics and nasty damage on one of her specials(under special conditions). As she was basically a force anomaly, she helps reviving "images"/copies of defeated units at the start of her turn which have 1% hp but can deal proper dmg. Lightning in her kit refers to scene when actual Rey used it by mistake(If one can - other can as well), can be replaced as Force Push. She has special interactions with all versions of Rey if they are leaders and CC against all Rey characters.
This character (Rey Palpatine) is irritating attacker with taunting mechanics and nasty damage on one of her specials(under special conditions). As she was basically a force anomaly, she helps reviving "images"/copies of defeated units at the start of her turn which have 1% hp but can deal proper dmg. Lightning in her kit refers to scene when actual Rey used it by mistake(If one can - other can as well), can be replaced as Force Push. She has special interactions with all versions of Rey if they are leaders and CC against all Rey characters.
- on basic: inflict Buff Immunity for 1 turn, which can't be dispelled.
- 1st special: dispels all negative status effects from herself and gains Speed Up and stealth. In addition, she recieves additional turn meter and offense (stacking, until the end of her next turn) for every defeated character.
- 2nd special: deal damage and inflict Shock for 2-3 turns, which can't be dispelled. If the target already had Shock - ignore protection and deal additional true damage. //animation: either Force Lightning like Rey used or Force-push like Alter-Rey used
- 1st unique: Rey Palpatine inflicts Deceived whenever she uses her basic ability during her turn, and ignores Protection on Deceived characters. She receives Turn Meter whenever Deceived enemies take a turn, and grants allied Sith Turn Meter at the end of her turn; In addition, whenever an enemy is defeated, at the start of her next turn she revives all defeated Sith allies at 1% Max Health (which can't be prevented). While In GA or TW: Whenever sith revives - they reduce their cooldowns and gain bonus turn.
- 2nd unique: Whenever Rey Palpatine loses Stealth, she gains Foresight. Whenever she receives Foresight, she Taunts; this Taunt is dispelled whenever she loses Foresight. In addition, she gains Stealth whenever she loses Protection. She is immune to Instant Defeat, Daze and Stun and takes lower health-percent damage. In addition she gains the same buffs as the enemy leader whenever the enemy leader receives any buffs. If the enemy leader is any version of Rey, Rey Palpatine has 100% counter chance against all Rey characters. Whenever a character is defeated, she takes a bonus turn.