Forum Discussion

dosman2233's avatar
dosman2233
Seasoned Scout
3 hours ago

Darth Plagueis Character Concept (SEE Lifter)

Inspiration: The master of Darth Sidious, Darth Plagueis was a Muun Sith Lord who was able to manipulate the Midichlorians to create life and keep those he cared about from dying. Though he isn't seen all that much, or at all, his impact on the saga is unquestionable.

Unit Name: Darth Plagueis
Relic: Lightsabers
Affiliation: Dark Side, Healer
Factions: Leader, Sith

Attacks and Abilities

Basic: Darkness is Eternal
Deal physical damage to target enemy and Darth Plagueis dispels own debuffs. Darth Plagueis and weakest other Sith ally gain Protection Up (25%) for 2 turns, doubled if any Palpatine is present.

Special 1: Midichlorian Manipulation (Cooldown: 4)
All units lose 15% Health and Darth Plagueis gains that much Max Health, then inflict Shock for 2 turns, which can't be Evaded. When Shock expires, inflict Healing Immunity on all enemies for 2 turns and all Sith allies gain Potency Up for 2 turns.

Special 2: Sith Alchemy (Cooldown: 5)
Heal all Sith allies equal to 40% of Darth Plagueis' Max Health, and grant them 40% Protection. Sith allies also gain a bonus based on their role:
- Attacker: Offence Up and Potency Up for 2 turns
- Tank: Taunt and gain Defence Up for 2 turns
- Support or Healer: Tenacity Up and Speed Up for 2 turns

If Sith Eternal Emperor is in the Leader Slot, he gains 1% Ultimate Charge whenever this ability is used.

While in Grand Arenas: Any defeated Sith allies are revived at 50% Health and 1% Protection, and the bonuses granted from his ability can't be Dispelled.

Leader: Revenge of the Sith
All Sith allies gain +45% Max Health and Protection. All Sith Allies are granted Sith Knowledge at the beginning of each encounter and lasts for 2 turns.

Sith Knowledge: All Sith with this effect gain 50% counter chance and Health Steal equal to 15% of their Max Health against Jedi enemies. Their attacks also have a 35% chance to remove 50% Turn Meter and remove 100% Turn Meter from Jedi enemies. Sith allies are revived at 50% Health and gain Stealth for 1 turn if they die with this effect. This effect can’t be copied or dispelled.

Unique: Save Others From Death, But Not Himself
Darth Plagueis can't be revived. When another Sith ally would be defeated while Darth Plagueis is active, they recover 100% Health and Darth Plagueis is defeated at the end of that turn.

Darth Plagueis loses all Protection and gains that much Max Health. He is immune to Healing Immunity and starts the battle with Damage Immunity for 2 turns.

While in Grand Arenas and if a Palpatine ally is present: When Darth Plagueis is defeated, the Palpatine ally gains 100% of his Max Health, Speed, Potency and Tenacity and gains a bonus turn.