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137 Replies
- ChilouG4 years agoNew Scout@CG_Doja_Fett_MINI This is wrong. Not losing my time listing argument…
100,000,000 active players; that’s an achievement to be proud of; I really don’t get why you keep ignoring folks that know what’s fun or not in your games :(
Thanks for transmitting most relevant messages, I am sure you do. Please fight for us to be listened to, if that can be done… "nottenst;c-2320580" wrote:
I could have sworn in at least the last Conquest or perhaps some others that characters that got killed in one of the battles did not lose stamina. I'm pretty sure I saw that happen a few times. Was that a "bug" that got "fixed"? I just did one and only SLKR survived and everyone lost stamina. I know if you don't win at all, then no one loses stamina, but I thought I saw this.
That sounds like a bug. Don’t remember characters ever not losing stamina on a win. (They don’t lose it on a loss, though.)- nottenst4 years agoSeasoned Ace
"TargetEadu;c-2320584" wrote:
"nottenst;c-2320580" wrote:
I could have sworn in at least the last Conquest or perhaps some others that characters that got killed in one of the battles did not lose stamina. I'm pretty sure I saw that happen a few times. Was that a "bug" that got "fixed"? I just did one and only SLKR survived and everyone lost stamina. I know if you don't win at all, then no one loses stamina, but I thought I saw this.
That sounds like a bug. Don’t remember characters ever not losing stamina on a win. (They don’t lose it on a loss, though.)
Thanks. I guess it was a bug when I saw that happen before. Weird. - tward9304 years agoNew Spectator
- Feedback for conquest
- Don’t get perseverance. Even with the change I thought at least CLS rebels would still be great with it, right?
It’s so bad. The description says “once per turn”, but right now it’s only allowing characters to assist one additional time between that character’s turn. Basically it’s a permanent -30% damage for at most 1 additional assist for each turn a character takes.
Example: CLS rebels. Both Chewies double-assist at the start like expected, but then single assist (like if perseverance wasn’t equipped) until either Chewie takes another turn - mushroomb4 years agoSeasoned ScoutBounty hunters are slow and can’t match those already fast plus over prepared teams, they are often easily wipe out before getting bounty payouts if not destroyed b4 taking a turn.
At best they I can put Fennec and Boba tag along with GL and R7 Han, full BH team is quite impossible in many cases - SnuggeSnuggles4 years agoSeasoned AceAfter last conquest I realized the stress of getting new Boba day 1 through conquest wasn’t worth it. So this time I’ll just cruise through conquest without crystal refreshes and whatever crate I get is what it is.
It’s kind of relaxing and I can focus on Xmas without the need to play 2 extra hours per day. Maybe CG will come to their senses after the next conquest and change it back to funquest. Anyway, merry Xmas to you all : ) - Have I mentioned lately how much I hate Grindquest? With its ridiculous NPC buffs, its boringly repetitive battles and its mind-numingly boring repetitive feats. Congratulations CG, you have taken a fun new mode.and degraded it into by far the most obnoxious part of the game, a steaming pile of
- mhsiegel144 years agoSeasoned HotshotThis is the first time my reaction to a new conquest was "ugggh".
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