Forum Discussion

roosta81's avatar
8 years ago

Content overload

We’ve just had two long term players leave our guild and both for the same reason. Too much time spent on the game. This is going to become a major issue over time . Why aren’t the tb stages functioning over 12 hour periods as stated they would be ? This would save people a lot of time and stop some from leaving the game completely .

16 Replies

  • In fairness just before the latest TB there was a nice gap where not much as happening and everything was back to the way it used to be
  • "TVF;c-1448949" wrote:

    And how long does it really take you to fight three or four battles and put a couple of characters into platoons anyway?


    having to do that twice in a 24h period would take longer, that's for sure.
  • "JakeC;c-1449112" wrote:
    In fairness just before the latest TB there was a nice gap where not much as happening and everything was back to the way it used to be


    What?
  • "Anrath;c-1448862" wrote:
    The biggest problem is back to back TBattles, Then 2 Territory Wars! They should give people a few days break between guild events of any type imo.


    There IS a day break. Unless you call clicking the join button participating in an event. That’s literally all you have to do for the 24 hrs after TB. And lately we’ve been having a huge 3-4 day break after the second TW and before the next TB.
  • I would prefer more TB and 1 TW in between them. Need all those event coins now that i am farming wampa
  • I've really enjoyed reading all the feedback and have come to the conclusion that they can’t please everyone. I also agree to the fact that in some guilds people can pick and choose if they want to join a particular event so there doesn’t have to be a bombardment of any sort . Thank you all.

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