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9 years ago
"Dekayingsoul;208759" wrote:
Criticals do about twice the damage of a normal hit and that skill increases the chance of it happening. Very good skill, more damage for the same effort.
I think that critical hits actually do 150% damage. So that is 50% more damage. If your toon does 2000 damage on a regular hit then a critical hit will deal 3000 damage.
The math is like this: base damage dealt + (base damage dealt * 0.5) = crit damage
So the example above would be : 2000 + (2000 * 0.5) = 3000
I'm not sure how the physical critical rating calculates the chance to crit though. If anybody does know that I'd love to hear it.
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