Forum Discussion

DarkKnight71110's avatar
5 years ago

Darth-Maul (Gangster)

Darth Maul (Gangster)


A devastating attacker, who punishes teams with debuffs, and uses debuffs to give himself more power.



Basic- (Focused Slash) Deal physical damage to enemy, and for each debuff on Maul this attack deals 10% more damage.

Special- (Hatred) Grant all scoundrel allies accuracy down for 2 turns, and offense up, critical chance up, and advantage up for 2 turns. Maul gains 15% more damage for each scoundrel ally until the next time he attacks.

Special- (Ferocious Throw) Deal Physical damage to all enemies, for each critically hit enemy he inflicts buff immunity on them for 2 turns. This attack deals 25% more damage if Maul is Debuffed, and 50% more if the enemy is buffed.

Leader- (Undisciplined Anger) All scoundrel allies have +35 speed, but 10% less accuracy. All scoundrel allies gain 10% offense stacking for each debuff that is on them. Then after they use there next turn they lose this offense bonus and lose all debuffs on them.
When a scoundrel ally is inflicted with a debuff he heals 10% max health and 5%max protection.

Unique- (Revenge) Darth Maul +20% offense, critical damage, and critical chance. If Darth Maul is attacking a Sith enemy he has +50% health steal, 5% less accuracy, and +20% damage. Whenever another ally dies Maul gains 100% turn meter and +200% damage for his next attack.

  • @DARTH_KARRE you do realise that by having 4 accounts, your not a new guy? So by definition your talking about yourself there?
    But anyway.. lockdown is obviously kicking in..
  • "Damodamo;c-2092277" wrote:
    @DARTH_KARRE you do realise that by having 4 accounts, your not a new guy? So by definition your talking about yourself there?
    But anyway.. lockdown is obviously kicking in..


    lol yes lockdown is taking some of m brain cells
  • I like this idea, but it doesn’t seem like there’s much synergy potential with Maul + Savage. Maybe a second unique ability could be added to have specific synergy, similar like Padmé+JKA or BSL+JKR.
  • "Thunderbird_;c-2094079" wrote:
    I like this idea, but it doesn’t seem like there’s much synergy potential with Maul + Savage. Maybe a second unique ability could be added to have specific synergy, similar like Padmé+JKA or BSL+JKR.

    @Thunderbird_ Wrong Maul. This Maul is the one that is active in the shadows during the time of the empire. Long after the fall of the Galactic Republic. Savage dies a long time ago so synergy between them would make no sense at all. Not to mention you could make a decent argument about the fact if he even still is a sith in this time period at all. Either way he should definitely have more Scoundrel synergy that Sith synergy.
    For synergy between maul and savage I recommend you look at my rework idea's of the current Maul and Savage we already have in the game. You can find it here, if you're interested: https://forums.galaxy-of-heroes.starwars.ea.com/discussion/223566/darth-maul-and-savage-opress-rework-ideas

About SWGOH General Discussion

Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.

77,668 PostsLatest Activity: 41 minutes ago