Forum Discussion
ccmoose
3 years agoRising Novice
"Rius;c-2379252" wrote:"Ragnarok_COTF;c-2379245" wrote:"RTS;c-2379243" wrote:"Gabriele_SWGOH;c-2378781" wrote:
We asked time and time again, if CG could please implement some changes, then take away these crazy bonuses for GLs… GLs do NOT need to be boosted, they already are by their very nature…
I get this, but by the same token: JMK gets beaten by more stuff now, with datacrons, than he was being beaten before datacrons.
Literally make JMK weaker in PVP (by raising the others higher) so, why is it such an issue?
Because they made JMK relatively weaker to the other GLs by making the other GLs even stronger. JMK was also made stronger. But the other GLs were made even more stronger O.o
I don't recall hearing people clamor to make all the GLs more OP than JMK was before DCs. In fact, I heard the opposite time and time again---that CG needed to stop buffing JMK because he was already OP enough.
Now we have a shifting meta so all GLs take turns being OP. Makes them all equally viable. But I would expect them all to take a turn before they consider if they buff them in future sets or not.
Also, does not make sense to exclude GLs entirely from buffs as this nerfs them in comparison to non-GLs.
I actually somewhat like that DCs make for a new GL top dog every cycle. But I don't like what it has done to the off-meta counters that used to be the key to performing well in GAC. And I don't like some of the other details (e.g. vast disparity in L9 abilities and lack of ability to get the best one without tons of $ or luck). So, as is the usual for my reaction to CG, they had a kernel of a good idea and really botched the implementation.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.78,593 PostsLatest Activity: 7 minutes ago
Recent Discussions
- 7 minutes ago
- 38 minutes ago
- 56 minutes ago
- 2 hours ago
- 7 hours ago