9 years ago
Death Star Raid?
Here's my idea for a joint ship/character death star raid that mirrors the end of Return of the Jedi
(feel free to contribute)
Phase One: Super Star Destroyer
-Must use Ackbar as fleet commander
-Rebel ships have an additional 10 speed
-Super Star Destroyer is enemy fleet commander
-Tons of normal Tie Fighters, Some Tie Interceptors, etc
-Star Destroyer has infinite reinforcements
-Total health is removed by defeating Tie Interceptors
-Death Star is in background and after a long cooldown (similar mechanic to enraged), it destroys your fleet commander. The battle doesn't immediately end, but without your commander, it won't be long
Phase Two: AT-ST at Endor Shield Generator
-Rebels have +10% health
-Ewoks have +15 offense
-AT-ST is boss
-Battle scout troopers, stormtroopers, imperial officers, etc
Phase Three: Death Star!
-Death Star functions as a capital ship
-Death Star abilities are super OP (heath/turn meter restore, tons of buffs, etc)
-Death Star has only one attack (id dont need to say what it is :smile: ) and functions the same as it does in Phase 1
-Rebels have same buff as Phase 1
-Most enemy units are same as Phase 1
Notes:
I can't really think of a reasonable 4th phase. If it was ships inside the DS, you couldn't use a fleet commander, and there isn't really a plausible reason to have another character battle since we already have the palpatine event and the shield generator was destroyed.
For phases 1 and 3, you only have one battle a day instead of 5, but you have unlimited reinforcements as long as your ships have enough stars. There aren't enough ships in the game to have five teams of 9 ships (if you have a 7 star commander).
I'd love to hear what people think about this. Obviously people have already suggested joint ship/character raids, I just thought I'd compile it with the Death Star in mind.
Bonus shards are for Jedi Luke
(feel free to contribute)
Phase One: Super Star Destroyer
-Must use Ackbar as fleet commander
-Rebel ships have an additional 10 speed
-Super Star Destroyer is enemy fleet commander
-Tons of normal Tie Fighters, Some Tie Interceptors, etc
-Star Destroyer has infinite reinforcements
-Total health is removed by defeating Tie Interceptors
-Death Star is in background and after a long cooldown (similar mechanic to enraged), it destroys your fleet commander. The battle doesn't immediately end, but without your commander, it won't be long
Phase Two: AT-ST at Endor Shield Generator
-Rebels have +10% health
-Ewoks have +15 offense
-AT-ST is boss
-Battle scout troopers, stormtroopers, imperial officers, etc
Phase Three: Death Star!
-Death Star functions as a capital ship
-Death Star abilities are super OP (heath/turn meter restore, tons of buffs, etc)
-Death Star has only one attack (id dont need to say what it is :smile: ) and functions the same as it does in Phase 1
-Rebels have same buff as Phase 1
-Most enemy units are same as Phase 1
Notes:
I can't really think of a reasonable 4th phase. If it was ships inside the DS, you couldn't use a fleet commander, and there isn't really a plausible reason to have another character battle since we already have the palpatine event and the shield generator was destroyed.
For phases 1 and 3, you only have one battle a day instead of 5, but you have unlimited reinforcements as long as your ships have enough stars. There aren't enough ships in the game to have five teams of 9 ships (if you have a 7 star commander).
I'd love to hear what people think about this. Obviously people have already suggested joint ship/character raids, I just thought I'd compile it with the Death Star in mind.
Bonus shards are for Jedi Luke