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crzydroid
4 years agoHero (Retired)
"MasterSeedy;c-2365981" wrote:
Yeah, I suspected that it had long been this way and I had never noticed, but the real question is
Does CG have any plans to change it? (The mere fact that it has been this way for years isn't evidence it's not a bug since there are other known bugs supposedly on a fix list that have gone unfixed for much longer than a year...)
Also, let me just say that if it's NOT a bug that they take damage, then it's completely silly that they aren't destroyed. Why are they still alive after a launching a reflected Destroy effect? Or if "Destroy" is converted into damage, why do you end up at minimal health when you destroy someone with less health/protection than you? Why don't you die if you destroy a tank with more health/protection than you?
Even if they want us to continue taking reflected damage, the system they have is just completely bonkers.
The damage reflection can't kill the attacking character as per the description.
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