Forum Discussion
8 years ago
"valeo25;c-1509320" wrote:"QuentinOllah38;c-1509248" wrote:
I'm trying to give credit where credit is due here, all of these blogs have been well thought out and written. However...
we don't have any INFORMATION at all about any of the real questions yet. We have long-worded, detailed information on how certain things work behind the scenes, but ZERO concrete answers. NOTHING.
For example, @CG_TopHat , you mentioned (for the third time), release cadence, everyone is asking about NIGHTSISTER zombie/spirit. Another poster asked the question as well. There's no mention of, "hey, we messed that up, it's coming," other than a future update. Really? How far into the future.
I mentioned this in a post before, you guys have got to deliver INFORMATION- not lip service. Admit you made the mistake and what/when you will fix it. Start with this example.
Are you serious? He literally said it would be in the next content release, and that they run content releases every two weeks. They also set a time cadence on Heroic events and told us they'll start putting Legendaries into the event calendar when they've run more than two times. What more do you want from these people? They are bending over backwards trying to get more information out to us quickly, and I guarantee that the last two weeks have been hell for them between this and all the internal pressure they're likely getting on top of their normal deadlines to improve things after the Sith Raid launch.
This next part isn't directed at you, but more in general. There's definitely things in this update people won't like, but its not the developers job to make this game 100% F2P friendly. There has to be some element of motivation for players to spend money on the game, or else they can't keep the lights on, and I'll bet good money that EA hangs revenue targets on CG's head that they have no control over. I understand people pine for the old days where you paid $60 for a game and that was it, but that also meant you got a static game that never changed over time, and you had a boom bust employment cycle for game studios that resulted in generally large job turnover for their staff. If you want to expect ongoing and frequent high quality content updates, there needs to be ongoing cost and revenue in order for that to be justified. Personally, if that means I have to pay a little more than in the past overall to enjoy that experience for a long period of time (16 months for me) and it improves the lives of the people that work on these games, fair enough. If the net of that means theres some things I won't get the first time around, I'm fine with that.
I agree that communication had reached a bad stage and there was numerous areas of possible improvement, but that doesn't mean that when CG tries to make it better they automatically owe anyone every answer or giving customers exactly what they want immediately, regardless of internal roadmap and planning.
This encapsulates my opinion nicely. Though I would like a more detailed answer regarding freezing various shops, I'm satisfied with their recent answers. While any money I spend in the game has (and won't) go toward Marquee characters (outside of the $9.99 packs if the character has any existing value), I do not fault the developer and publisher from pushing this element of the game.
I've been critical of the forum communication up until @CG_Carrie hosted the Q&A. As of this moment my opinion is trending positive.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.81,224 PostsLatest Activity: 37 minutes ago
Community Highlights
- CG_Meathead3 months ago
Capital Games Team
- CG_Meathead2 years ago
Capital Games Team
Recent Discussions
- 38 minutes ago
- 9 hours ago