Forum Discussion
8 years ago
@CG_NotReallyAJedi
After seeing these interviews I have to say, thank you for the Q&A, that´s not necessarily self-evident.
Many thanks for the insight, especially in terms of power and balancing overall in the game and how much you are aware of it. I think how the new Rey and her Kit is designed, that´s absolutly the right strategy to go for in the future. Diversity! The Toybox-experience ;)
I think people should come to the conclusion to treat CG (Game) and EA (Money/Business) differently. As it was clear, you don´t have much influence on specific decisions, i´m not happy with like many.
But when you look at this game from a game-design perspective, which you represent, i want to point out something as a passionate 1-year SWGOH-Player: You and CG are doing a great job. I´m impressed by how the charakters are designed in terms of Star Wars-lore. They pretty much represent their role-model in the movies! Not neccessarily in terms of power or viability for absolutely every charakter, well that´s really not possible all the time in an evolving game, but how they move, behave, how they look, their abilities. All that takes a lot of thought and work and I really appreciate this work and efford. That´s the main reason I play this game.
According to what you finally said in the interview with CrazyExcuses: CG has my back, I think the game that they make, at it´s core, is a really good game, I love playing it and I really love star wars!
So, I´m in for the 99% ;)
After seeing these interviews I have to say, thank you for the Q&A, that´s not necessarily self-evident.
Many thanks for the insight, especially in terms of power and balancing overall in the game and how much you are aware of it. I think how the new Rey and her Kit is designed, that´s absolutly the right strategy to go for in the future. Diversity! The Toybox-experience ;)
I think people should come to the conclusion to treat CG (Game) and EA (Money/Business) differently. As it was clear, you don´t have much influence on specific decisions, i´m not happy with like many.
But when you look at this game from a game-design perspective, which you represent, i want to point out something as a passionate 1-year SWGOH-Player: You and CG are doing a great job. I´m impressed by how the charakters are designed in terms of Star Wars-lore. They pretty much represent their role-model in the movies! Not neccessarily in terms of power or viability for absolutely every charakter, well that´s really not possible all the time in an evolving game, but how they move, behave, how they look, their abilities. All that takes a lot of thought and work and I really appreciate this work and efford. That´s the main reason I play this game.
According to what you finally said in the interview with CrazyExcuses: CG has my back, I think the game that they make, at it´s core, is a really good game, I love playing it and I really love star wars!
So, I´m in for the 99% ;)
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